It's. Too. Tiny. That's the biggest problem, there's way too much happening on screen and it's almost impossible to keep up with anything. This game's visual style would work for a city simulation game, but not one where you control a character only a few pixels tall trying to get to places. I feel like I'm staring inside an ant farm. I do like the idea of having to manage a city when you have to physically go around the place, but the execution could have been so much more palatable.
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GMTK Jam - Mayor Hussle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #1092 | 3.500 | 3.500 |
| Overall | #2074 | 2.900 | 2.900 |
| Presentation | #2449 | 2.850 | 2.850 |
| Fun | #2693 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Youre mayor. When mismanaged, the city will get out of control! You have to juggle multiple parameters to keep your citizen happy.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam



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