A very cool combat game! For a game made in 2 days this game is very fun. I really liked the hard mode AI and the combat system was very fun also. In general we loved it!
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SMASH ISLE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #36 | 2.609 | 2.609 |
| Gameplay & Enjoyment | #44 | 2.304 | 2.304 |
| Overall | #46 | 2.357 | 2.357 |
| Art & Audio | #47 | 2.348 | 2.348 |
| Use of prerequisite | #47 | 2.391 | 2.391 |
| Use of theme | #59 | 2.130 | 2.130 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
Was made with Ziva
GameMaker
Wasn't made with GameMaker
Easel
Wasn't made with Easel
Comments
This is very interesting, I liked the concept that the player does not have the ability to attack at the beginning and for some time you just have to survive (yes, what there we can not walk at the beginning). True visual turned out to be such a kind of bug, because of which all the textures just floated somewhere, leaving behind phantom traces. In general, it's painful to look at
Really Nice Concept, Insane level of satisfaction...and actually skill based game...I like it. [Although I was falling of edge most of the time.....but meh its my skill issue]
Extremely polished, there's so much there (I don't have time to read and learn it all, but it seems impressive!)! There's a lot of good juice.
In terms of starting with nothing... that added more confusion to me, than feeling fun. I feel like starting with nothing means I should eventually get something, and the something seems to be the ability to play the game? Which you get very quickly? But maybe I'm missing something?
Despite this, super excellent game, dang, it is so fun to hit, and I love how much there is - a training area, and the levels? For a jam game, I usually prefer it to be a little quicker, but I also love that there's a lot here. Really excellent. Well done.
Also, notes for credits would be good! Would love to know who made the music, etc etc.
The game looks really cool, but when I try to play it the controls dont seem to work, or they are just very delayed :( Great art though :)
yah for some reason I couldn’t move using WASD, or when I did it was delayed. This also applies to abilities. My keyboard worked fine for other games. I only tried the first level before quitting, but I’ll try the other ones and see if it works then. Your game looks really cool tho so if there’s a way to fix it let me know so that way I can play it :)




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