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A jam submission

SMASH ISLEView game page

UNLEASH THE COMBOS! CONQUER THE ISLE!
Submitted by myxu15 — 1 day, 4 hours before the deadline
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SMASH ISLE's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#362.6092.609
Gameplay & Enjoyment#442.3042.304
Overall#462.3572.357
Art & Audio#472.3482.348
Use of prerequisite#472.3912.391
Use of theme#592.1302.130

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Ziva

Yes

Was made with Ziva

GameMaker

No

Wasn't made with GameMaker

Easel

No

Wasn't made with Easel

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Comments

Submitted(+1)

A very cool combat game! For a game made in 2 days this game is very fun. I really liked the hard mode AI and the combat system was very fun also. In general we loved it!

DeveloperSubmitted

Thanks a lot for your constructive feedback!

Submitted(+1)

This is very interesting, I liked the concept that the player does not have the ability to attack at the beginning and for some time you just have to survive (yes, what there we can not walk at the beginning). True visual turned out to be such a kind of bug, because of which all the textures just floated somewhere, leaving behind phantom traces. In general, it's painful to look at

Submitted(+1)

Really Nice Concept, Insane level of satisfaction...and actually skill based game...I like it. [Although I was falling of edge most of the time.....but meh its my skill issue]

Submitted(+1)

Extremely polished, there's so much there (I don't have time to read and learn it all, but it seems impressive!)! There's a lot of good juice.

In terms of starting with nothing... that added more confusion to me, than feeling fun. I feel like starting with nothing means I should eventually get something, and the something seems to be the ability to play the game? Which you get very quickly? But maybe I'm missing something?

Despite this, super excellent game, dang, it is so fun to hit, and I love how much there is - a training area, and the levels? For a jam game, I usually prefer it to be a little quicker, but I also love that there's a lot here. Really excellent. Well done.


Also, notes for credits would be good! Would love to know who made the music, etc etc.

DeveloperSubmitted

Thanks for your constructive feedback! I am glad you liked it
About the preq...yeah I later figured out I could keep better ideas..
As for the music, I created it myself (have been a musician for a while now)
Again, Thanks for Playing!

Submitted(+1)

The game looks really cool, but when I try to play it the controls dont seem to work, or they are just very delayed :( Great art though :)

DeveloperSubmitted(+1)

hey..Thank you so much for the feedback..could you plz explain what prob;ems you r facing exactly?

Submitted(+1)

yah for some reason I couldn’t move using WASD, or when I did it was delayed. This also applies to abilities. My keyboard worked fine for other games. I only tried the first level before quitting, but I’ll try the other ones and see if it works then. Your game looks really cool tho so if there’s a way to fix it let me know so that way I can play it :)

DeveloperSubmitted (1 edit)

I think you are in prerequisite mode..that's why your controls are locked (you may read the help menu to understand how the "you start with nothing" mechanism works here)..you can toggle the prerequisite mode and try playing in the "normal combat mode" ig

Submitted(+1)

thanks I will give that a try and let you know how it went :)

Submitted(+1)

Ok I see what you mean. Wow this is a cool game. I completely missed the stuff at the top in the beginning. Great job on coding this. Do you develop games for a living because this is really well done :)

DeveloperSubmitted

Thanks for your feedback! I love developing video games especially fighting games (I got heavily inspired from Smash Bros + KOF) ... I am still a student

Submitted(+1)

Honestly if you told me you run your own indie studio i would believe you. You are an excellent game developer :)