I enjoyed the vibes of this. I think it was a cool take on the soup-like genre, going a bit more in depth with the environments but fundamentally keeping the feeling of each room as a space to take in. I think some of the rooms having a central model that follows or responds to the player (thinking about the snowman and the toilet) was also a fun touch and something that could be explored on more. My favourites were probably the swamp, the shader room (I liked the metaness of it lol) and the flesh room (really good work the central model). I also really liked the music and the girl that hangs around sometime is cute :)
For anyone who see this comment. Feedback is greatly appreciated. I am trying to see whether the art style and the vibes of the game are where they need to be as I am planning on making more games in this series. Thank you!
Comments
I enjoyed the vibes of this. I think it was a cool take on the soup-like genre, going a bit more in depth with the environments but fundamentally keeping the feeling of each room as a space to take in. I think some of the rooms having a central model that follows or responds to the player (thinking about the snowman and the toilet) was also a fun touch and something that could be explored on more. My favourites were probably the swamp, the shader room (I liked the metaness of it lol) and the flesh room (really good work the central model). I also really liked the music and the girl that hangs around sometime is cute :)
Thank you for the great feedback! Still a big fan of what you did with room.txt. It's a very cool concept!
For anyone who see this comment. Feedback is greatly appreciated. I am trying to see whether the art style and the vibes of the game are where they need to be as I am planning on making more games in this series. Thank you!
Cute little experiences :)