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A jam submission

GridView game page

Submitted by Game Dome Studio — 3 minutes, 1 second before the deadline
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Grid's itch.io page

Results

CriteriaRankScore*Raw Score
Art#74.2224.222
Audio#203.5003.500
Theme Interpretation#223.8333.833
Overall#233.6113.611
Polish#273.5003.500
Gameplay#423.1113.111
Creativity#463.5003.500

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

Very cool style, and good gameplay, but i dont understand, why don't wires conduct electricity in both directions, and this even doesnt marks, which causes a lot of confusion.

Submitted

Sparklingly polished entry! Feels and looks really good when you line them up and they all light up yellow. And blowing things up is fun too.

But I'll join the other commenters in saying that not knowing which end of a symmetrical piece is correct dampens the enjoyment. The fun of puzzle-solving comes from applying creativity and understanding of mechanics, but the trial-and-error parts feel like you're just brute-forcing until you get the right answer. There are probably some other ways to limit the player and create frustrations that cause that "a-ha!" euphoria when broken through.

Developer(+1)

I understand

This was like my first ever form of puzzle game, and i have never made one before so I do see how plain it is...

Submitted

I like your art and sound effects. I enjoyed it a lot once I got into the flow. Wish there were more levels! :)

Submitted(+1)

Very well polished and the game has got good juice. But there doesn't seem to be any indication as to which part of a connector is the correct end. And since players are being given stars based on the number of moves and it isn't clear which end is the correct end, that feels unfair, if that makes sense. I still enjoyed it though.

Developer

I honestly built it in such a way that you have to like to click to find out the actual way. If I had made it verbatim which way was the actual way, I felt it might have been too easy.

Submitted(+1)

It's very hard, or actually impossible, to see which part is the end of the connector. I got confused at the start since the electricity didn't go through the connectors, even though they look connected. I think adding some sort of indicator on each end is needed, such as different colouring or different design.

Even though I say that, fortunately clicking on the power on button doesn't consume any moves, so I can just test the circuit by powering it on. It's just a little bit tedious to do that each time, but it's not really that bad.

I can see the correlation between the theme and the game. How the electricity flows through the circuit one at a time, and the added fuses that explode according to the flow of electricity. It's really satisfying.

Very nice looking game. I really like the simple art style. It looks clean as well.

BGM fits with the game. The sound effects are good as well.

Developer(+1)

I appreciate it honestly. My idea was that you had to really guess which way was the right way. I didn't want to make the game too easy as if I had placed an indicator on which way was the right way, it might have been very easy to finish running the game. (Just wanted to make the game a bit harder lol)

Submitted

Fair enough xD

Submitted(+1)

Very nice! Rotating felt very snappy and responsive and the graphics were just perfect for the purpose.

Submitted(+1)

This was a fun little puzzle game!  The graphics are really slick, and the puzzles were nice (not too difficult, but satisfying to watch things go).  I did find it frustrating that things only seemed to conduct in one orientation despite not having any visual feedback about what that orientation was (for example, the straight pieces look identical either way but only conduct in one direction).  Thanks for the volume sliders, too; that might seem like a small thing, but it's a nice touch that often gets overlooked in a jam.

All-in-all, solid entry.  Good job!

Submitted(+1)

Very very very nice! Clean, polished, pretty, engaging, all the right feedback on actions ... <3 Absolute gem. The little thing I missed was a subtle hint which way the blocks would conduct. But I guess trying out is part of the fun as well. 

Submitted(+1)

Why do the straight ones only conduct in one way?

Submitted(+1)

gud geem

Submitted(+1)

So enjoyable to play very stimulating, good job !

Submitted(+1)

Really nice game! I love the puzzles!