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A jam submission

DilationView game page

The game where time is of the essence.
Submitted by Domus Entertainment Syndicate — 1 hour, 22 minutes before the deadline
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Dilation's itch.io page

Results

CriteriaRankScore*Raw Score
THEME: How well the theme is used?#333.8734.000
FUN: Is the game enjoyable to play?#952.5172.600
​POLISH: What is the overall quality of the game?#1022.6472.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://github.com/thedansimonson/dilation-game

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Comments

Submitted(+1)

Very good idea,  I am not rhythmically inclined so i am pretty awful at this kind of game play. only points i have are yes a bit easy as I found I could just button mash when they are close to get a matching pair,  I feel some kind of penalty for doing so should be added, but also I felt the need to button mash as trying to visually sync the clock made me a little cross-eyed, especially on the faster clock speeds  possible solution is have the first selected clock audible tick with a slight pitch change at cardinal point 12,3,6 and 9 o'clock or perhaps that just makes it easier in a different way.  wither way fantastic game :)

Developer

Thanks for the feedback! Agreed about the button mashing -- I was doing it myself in play testing. I considered adding some strategic constraints rather than reaction time ones, but with the jam constraints, I didn't have time to implement it. 

I like the idea of ticking for the selected clock -- I had considered some kind of audio from the all the clocks ticking, but I realized that would have sounded awful, at least without a lot of tweaking. Just the selected clock is a good idea though.

Submitted(+1)

Very creative interpretation of theme! I like it

Developer

thank you!

Submitted(+1)

cool concepts of merging clocks speed! I did find the game a bit on the easy side. 

Developer(+1)

thank you! my friends found it all on the hard side during play testing, so a delicate balance there