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RGB Warrior - raylib Game Jam 6.x's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| THEME: How well the theme is used? | #100 | 2.941 | 2.941 |
| FUN: Is the game enjoyable to play? | #101 | 2.471 | 2.471 |
| POLISH: What is the overall quality of the game? | #122 | 2.235 | 2.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the sound effects reminds me of old school runescape!
Thanks! They're created at runtime using raylibs built in sound generation functions!
I think the game feels a bit empty, the character could be faster in mi opinion, and the encounters feels too similar, but I enjoy the idea of combining hexes to build more combinations of spells, maybe taking out the sword would be also nice to focus on spells combinations.
I think the game feels a bit empty, the character could be faster in mi opinion, and the encounters feels too similar, but I enjoy the idea of combining hexes to build more combinations of spells, maybe taking out the sword would be also nice to focus on spells combinations.
I was doing pretty well until purple man arrived, he teleports and explodes.