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A jam submission

KillerMarathonView game page

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Submitted by YukiTheStrawberry, opedrin — 1 hour, 58 minutes before the deadline
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KillerMarathon's itch.io page

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Comments

Submitted

a big issue with the game is definitely screen resolution. not being able to see if id be running into something was certainly frustrating lol, but that is more of a building and itch thing i believe. The main issue id say is with the staggering of speeds. slowing down and speeding up happens instantly, which can feel like ur just being thrown around. Specifically when going back to a faster speed, it's like jumping really fast. And then when you get full you go so slow for so long. I do understand that's the point, but it does feel antithetical to the race aesthetic you're going for. Still fun tho, little messi running around is very silly 

Submitted

I think the game is really fun, I enjoyed it a lot. I did find myself just standing on one lane after a bit, I could just keep like that and not move for a while. Also there was a bunch of food coming at one point so it was easy to win the game. I think maybe not having the food spawn so quickly and maybe having an item that does go through 2 lanes as an obstacle would also be good. Also maybe having more confusing kinds of foods so the player has to decide and not just be able to just dodge the burgers and grab most broccoli and that’s easy peazy

Submitted

This is neat! I also had issues with the screen resolution not behaving properly. The slowdown/speedup is very drastic, but I think that's kind of funny. Eat broccoli, s l l o o o w w w w w d ow n.

I think that the concept of the game is fun and it's clear to me what items need to be picked up, and which ones need to be avoided. The overall game design makes sense to me. The bigger issue is that the speed of the game is a but unpredictable, sometimes I'm going too fast, especially near the beginning of the game and it's hard to navigate because the colliders seem pretty big  so the game feels unforgiving. But then, I slow down a little too much and then the game feels too easy. I think there was some balancing needed here. Still an interesting game though, the menu detail when you die was cracking me up!

This game is fun, I believe the slow down slows down too much too fast and the speed is the same, you go from very slow to very fast within a couple meals or lack there of which just doesn't feel right, a bit more gradual increase and decrease would feel better while keeping it closer to the initial speed for longer as needing to take time to react feels better than slow motion right off the hop.  it may be interesting if eating too much food in a row simply kills you as well

Submitted

The game is definitely fun. there were some issues w screen resolution not matching, but other then that i couldn't find any errors. i do wish the slow down didn't feel as slow as it does, just because it does start to feel like trudging through mud almost, but it's a neat mechanic. cool game all around