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HEGEMON: Strategic Command's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #20 | 2.907 | 3.250 |
| Gameplay | #25 | 2.236 | 2.500 |
| Audio | #34 | 1.118 | 1.250 |
| How well does the game fit the themes? | #38 | 0.894 | 1.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #38 | 1.342 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2.5 Hours
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Comments
Very cool game! It doesn't fit the theme sadly, but besides that I think it's cool. It would be a nice mobile game with the way you've done the UI.
Thanks for reading. I thought Eye Contact meant something that draws in your eye/holds your focus. Maybe I misunderstood. Glad you like the game.
Cool looking risk-like. guessing UI and controls are mobile focused? Not sure what the connection to the theme is though.
Appreciate the feedback. I took the theme of Eye Contact to mean the game kept you drawn into the screen. Maybe I misinterpreted it. Glad you like the game.