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Academia Brawl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #57 | 2.538 | 2.538 |
| Art | #82 | 2.154 | 2.154 |
| Creativity | #85 | 2.385 | 2.385 |
| Gameplay | #85 | 2.000 | 2.000 |
| Theme Interpretation | #86 | 2.077 | 2.077 |
| Overall | #89 | 2.128 | 2.128 |
| Polish | #94 | 1.615 | 1.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Did you make all of this yourself? It feels kinda like a bunch of random assets just thrown together. Maybe it's just not my type of game, I didn't really understand what was going on the entire time, I was just mashing buttons and then particles appeared I think, not sure what was going on. If possible I'd try working on better ingame feedback, maybe some hit sounds so I know when I actually hit someone, or damage numbers or something.
Yes, there are a bunch of placeholder animations and assets. The only assets that were made were the character models, but i appreciate your feedback. I am working on adding hit sounds, and I have been playtesting and working on damage numbers. All of those will come out in a future patch. The game is meant to be a smooth combat game for every combat enjoyer, and I am willing to give that experience and polish it. There will also be original models and animations in the future. I Just want you to know that I am sorry that your experience was not that good, and I am willing to improve on your ideas. Just know I am listening to your feedback and that the game is still in massive development; hit sounds, damage numbers, and better fleshed-out VFX will come in a future patch. If you want to follow more of the development, then follow me. Thank you for your feedback.
I see good to know! I'm not big into combat anime fighters so I don't think you should weigh my opinion too heavy, but it's always good to listen to feedback :D Especially from people who are active within the genre, good luck!
The nightcore is great.I had to give 5 stars for the audio. The gameplay is really fun to. Love this chaos.
Thanks, look forward to more in the future, this is just the beginning
That was very hectic but fun! I enjoyed the jumping homing attack.
The particle effects could definitely use some work. The giant cloud of rice/slashing vfx that spwans when you attack was very confusing at first and made it hard to see the enemies.
The run animation was pretty awesome though.
Good job!
Thanks, I am working on improving the VFX and making them so that it won’t block player’s views while also making them more visually appealing
This game is stupidly fun. I think it'd make a great full action game.😂
Glad you like it. There will be more updates and bug fixes in the future, and yeah, I'm planning on making this an actual full game
Btw, I love your pfp. Kita-chan is cute😊