Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

PottergeistView game page

A spirit has escaped — and every vessel in your workshop is at risk
Submitted by saidman — 2 hours, 30 minutes before the deadline
Add to collection

Play game

Pottergeist's itch.io page

Results

CriteriaRankScore*Raw Score
Wild Card Award#183.0003.000
Best Theme#193.3573.357
Overall#233.0953.095
Best Gameplay#272.9292.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What Synty asset packs were used in this submission?
POLYGON Fantasy Kingdom
POLYGON Dungeon
POLYGON Dark Fortress
POLYGON Elven Realm
POLYGON Fantasy Characters
POLYGON Nature Biomes
POLYGON Particle FX
POLYGON Base Locomotion Animations
POLYGON Sword Combat Animations
INTERFACE Fantasy Warrior HUD

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cool idea - i loved destroying everything!

Submitted

I had a lot of fun smashing everything in the workshop haha! Okay, that wasn’t exactly the goal, but the menu already makes you want to play. Really cool idea to put a mini‑game right inside the menu — great job!

Submitted

Its a really neat concept. I had a little trouble figuring it out, after the first two seals it says i need one more seal when i try to put another down. Not really sure what I'm missing, but I'll probably come back and try again

Submitted

Clever idea!! i like the main menu. Showing what you have to do in the game but i think a clue will be useful for where is the poltergeist, clever game good implementation!! Great job 

Submitted

neat game. I didn't quite get the mechanic for how to catch the poltergeist, but I like the uniqueness of the idea! (I saw your video after I was finished...wish I watched it before hand lol)

Submitted

Really enjoyed being able to smash pots on the title screen!

Submitted

The menu hooked me immediately! In-game I had trouble following which pot the spirit jumped into, but I really like the idea. Good job!

Submitted

Very nice idea , and I like that you can interact with the pots in the main menu :) nice little feature

Developer(+1)

Thank you! I’m really glad you noticed that little main-menu interaction — it was one of my favorite details to add :)

Submitted

Pretty fun! And perfectly on theme :) I liked the gameplay, even if I didn't fully understand how to capture the spirit :-D Nice work!

Developer(+1)

Thank you! That’s really useful feedback. I realized the capture condition wasn’t clear enough, so I recorded a short gameplay video showing the full process and added it to the game page. To capture the spirit, corner it until its vessel starts shaking, then hold E before the timer expires. Thanks for helping me spot this! :)