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A jam submission

Bweep HeroView game page

Save the Bweeps! Those little guys need you!
Submitted by GrassyDev — 6 hours, 6 seconds before the deadline
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Bweep Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1913.3683.368
Gameplay#2083.1583.158
Presentation#2953.1053.105
Overall#3332.9682.968
Creativity#4282.6842.684
Connection to theme#4402.5262.526

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord name (multiple if team)
ethan_65624

Game engine / program used
Godot

Connection to theme (short sentence)
Little guys are at the end of each level

Is this your first game submitted to a game jam?

No

This is not my first game jam

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Comments

Submitted

Very cute game and fits in nicely to the theme

Submitted(+1)

Great game! I found this game to be enjoyable and satisfying. The difficulty curve could use some work though, I struggled to get past the first level. Other than that, great game!


if you have some time, it would be awesome if you could try out my game :D

Submitted(+1)

Awesome and challenging game! 

Submitted(+1)

Great game, great music but a bit challangeing

Submitted(+1)

so well done - I still come back to this one and play in between my meetings :)

Submitted(+1)

Cool game, but a bit too hard for me. 

I think adding a bar that shows how far you've made it would be a great motivator!

Developer

Thats actually genius! I'll try adding something like that to the game once the jam is over

Submitted(+1)

Nice game, but could use some polish, such as jump buffering, and more visual differentiation between the switching and non-switching spikes. I would also zoom out the camera to show more of the level and prevent obstacles from suddenly appearing in front of the player. 

Submitted

Too hard for me

Submitted(+1)

Game was immensely hard! And the level variety is great! And the song variety is great!
HOW DID YOU HAVE ENOUGH TIME TO MAKE THIS. THIS IS A MYSTERY THAT MUST BE STUDIED.

Some feedback I would like to give is to add buffering for le jumping! So that when we hit the ground we can jump back almost immediately (Unless that was the intention). Checkpoints are also super welcome!

Submitted(+1)

Loved the difficulty curve!

Submitted(+1)

help I passed the little dude where am i

Developer(+1)

Sorry about that! I fixed the problem now

Submitted(+1)

HARD GAME, I cant stand it. I was gonna rage quit.  For some reason, after I finish the tutorial, I didnt progress. So I stopped there. Solid game, its just geometry dash with extra steps and more frustration.

Submitted(+1)

The game is fun but I rage quit the tutorial after the 40th time (addictive haha) i guess cause I couldn't manage to jump at the perfect time. Sometimes when I pressed space I didn't jump and I think it was because the time frame after you land and can jump was a little bit too high. I'm a noobie though can be skill issue as well.

Submitted(+1)

Fun game! I couldn't really get past the tutorial, skill issue most likely.

Could've used some coyote time on the jumps... It felt unforgiving and at times, even frustrating. I'm not so sure how I like the variable jump height here, I think the reason why the platforming in Geometry Dash works so well is the predictability in it's jump, I get that this is a core part of the game, but it made the jump feel unpredictable and took some getting used to.

I enjoyed the music from what I did play tho, loved the tutorial music. Reminded me of pirates! Could've used a more concrete connection to the theme aside from the endings of the levels.

Overall, fun game, with a few tweaks, this would make a really interesting spin on the Geometry Dash formula. :)

Developer

Thanks for playing! The tutorial could definitely be a lot easier, as being the dev and playing it, it seemed easier, but again I always forget how the difficulty feels for other players 

As for coyote time, I did add some, but it might have been hard to hit it because the player is running fast
There are only about 5 frames for you to jump off of ledges and get coyote time, and it could definitely use some jump buffering

Glad you liked the music! :)