Hi! I'm a pixel artist, and I would like to find a partner who would be interested in developing a project using Godot 3.6. Also, your project might inspire me, and I would be open to joining it.



My main specialization is art, and in Godot I usually create small prototypes for the programmers I work with, so they can better understand the mechanics I want to add.
I also create game concepts and can make small comics and promotional materials.


For creating a small, complete commercial game, Godot 3.6 is more than enough. If desired, the project can later be exported to newer versions of the engine. I won't be able to take on a large-scale project since I have a main job.
Right now, I work as an art director. My work is mostly focused on quality control rather than drawing, but sometimes there are revisions (and reworks), which means I may not always be able to dedicate a lot of time to our project.
Nevertheless, I believe we could create a small roguelike, a metroidvania, or perhaps something with a more unique mechanic.
Also, if your project inspires me, I would be open to joining it.
My main goal is to release a finished project and create something that is more than just a recreated programming tutorial. I can also create additional art for promoting the game: short comics, stickers, line-art style covers, and other materials if needed.
I don't use voice communication and prefer not to use any other communication methods besides Discord and Google Docs.
I work with character animation and character art. You can find examples of my character work at the links below. (The animations aren't my best work, as they were created during a game jam.)
