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A jam submission

OverRunView game page

Defend the tower against endless waves of little guys
Submitted by cubeycreator — 3 days, 7 hours before the deadline
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OverRun's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#54.3374.337
Enjoyment#54.4854.485
Presentation#64.5544.554
Overall#134.2244.224
Creativity#943.9703.970
Connection to theme#1633.7723.772

Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord name (multiple if team)
cubeycreator

Game engine / program used
javascript

Connection to theme (short sentence)
You kill little guys

Is this your first game submitted to a game jam?

Yes

This is my first game jam

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Comments

Viewing comments 60 to 41 of 74 · Next page · Previous page · First page · Last page
Submitted

im going to take your ost out on a romantic date

Developer

the ost says "Lets marry!"

Submitted

ur telling me ts is contending with eat brainless? bruh im packing it up, you win for taking ts jam seriously. my game was not supposed to be this popular :sob:

Submitted

Awsome!

Submitted

Awsome!

Submitted

put. this. game. on. steam. for. MONEY! Awesome game. 

Submitted

The pick 3 upgrades felt great, my main sticking point was not seeing how to fight the boss. Moving my cursor on him didn't seem to do damage, and putting it on the projectiles didn't seem to block them? Ah well I was probably being stupid, its a very solid game!

Submitted

Simple idea, great execution and atmosphere. I loved the music and the interface. My high score is 10 wave.

Submitted

ABSOLUTELY PEAK

I made it past the 3rd boss but then quit

Submitted

PEAK GAME

Submitted

Wow, this is so good, i played the hell out of it. everything is good. The polish is great,  add some more things and just ship it dude lol.

Submitted

This is too good. You have coded something insane. 

The controls are already insanely easy to follow. It's literally just moving a mouse.

The blood splatters are a level of game juice I didn't think conceivable. Especially with the CRT monitor effect that makes it look like something is wrong with the game. (And it IS. BLOOD EVERYWHERE AAAAA)

The upgrades carry significant weight. I can already see scenarios where theories about the best builds to go for.

Boss entries are MENACING. Maybe need a teeny tutorial about them but still...

Just... wow...

Developer

 tutorial was planned but i ended up having issues with it

Submitted(+1)

All I need to say for this one is, pure stimulant. Good work.

Developer

thanjks

Submitted

Really strong submission c: My only critique really is in some of the enemy design and clarity to the player. Upgrades that buff other upgrades (extending combo multiplier, expanding explosion influence) get offered before and along side the prerequisite upgrades, i wasted a lot of levels picking up 'extend combo multiplier' without having a combo multiplier to extend. the 3rd boss feels unclear, everything else i'm supposed to touch but i think i got hurt when i touched the playing cards? that's ultimately what killed me, i was trying to breka them to stop them from hittin gmy base by sitting on them and i think i died. the large slow enemy feels superfluous when it dies in 1 hit.

ultimately it's a limit of hte 1 hit design space, the gameplay is really fast and fun, but basic waves became frightfully easy (at least with mouse controls) and the make or break of a given run is whether you can figure out a boss's gimmick before it kills you. At least to me it's a negative play cycle, on the basic waves you risk boredom, on the bosses you risk frustration, smoothing out that design pattern could really help here.

That's a lot of words dedicated to critique, which isn't indicative of my over all play experience, this is a really tight, fun design that you could absolutely run with expanding. heck it's practically stand alone already. I only deep dive the critique because this game has gotten the basics so super duper right. This is a top contender to be sure c:

Submitted

Amazing game! It's super simple, super intuitive but super addicting too. The boss fights are pretty tough to survive imo but not in an unbalanced way. I love the shield upgrade the most I think although it'd be nice if it was displayed next to the health bar on the tower since that's where my eyes were locked onto. Also i used mouse controls but it said  "t for stats" and pressing t just restarted the game. Overall though I hope this game scores well because it was really fun.

Submitted

I really enjoyed the game. After a few rounds, my best try was dying at the third boss on wave 30. The game is absolutely satisfying to play. In the beginning, I thought the player was way too fast, but in the end it worked really well for the game. Fantastic job!!

Submitted

Really enjoyed this one! Well made and very polished!

Submitted

Great game. It's so simple that it seems like you had a lot of time to focus on polish, style & juice, and it really shows. Truly a great example of the best way to approach a game jam. Good work!

Submitted (1 edit)

Definitely one of the best games I’ve played in this jam. Everything feels incredibly polished, the feedback is excellent, and every action feels responsive.

The controls feel a little strange during the first few seconds, but after that, they quickly become natural and intuitive. The difficulty progresses really well, and the bosses are very creative.

I had an amazing time playing this. Fantastic work!

Edit: Please continue working on this. This has huge potential!

Developer(+1)

My current plan is to continue working on the game after and  think of the possibility of releasing it, thanks for the feedback

Submitted

AWESOME POSSUM! That was super cool to dig some time into. Lots of juice and plenty of upgrades to keep you clicking and defending away, great job!!! thanks for hanging in the livestream!! 

Developer(+1)

I coulsnt watch the part where my game got reviewed but i wanted to answer some things, uhh first off   the characters are not teeth theyre just how i drewlil guys, there are in total 6 bosses, anyway i really liked the stream

Submitted

so incredibly stylized, well done :)

Viewing comments 60 to 41 of 74 · Next page · Previous page · First page · Last page