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Out of Sight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Theme | #31 | 3.133 | 3.133 |
| Overall | #36 | 2.667 | 2.667 |
| Wild Card Award | #40 | 2.467 | 2.467 |
| Best Gameplay | #48 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs were used in this submission?
POLYGON - Apocalypse Wasteland
POLYGON - Town Pack
POLYGON - Particle FX Pack
INTERFACE - Modern Menus
INTERFACE - Apocalypse HUD
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Comments
i am so upset, that i didnt come up with this idea. a bloody Ghost buster dude? Very envious of this idea! well done! lots of potential for this game. i hope you consider pumping this out and juicing it up. This is a fun one!
Fun idea. I might have missed the hints, but in my playthrough I was kind of just guessing through trial and error on what I should sweep up, I wasn't getting any cues or indications of what might be haunted. I love the thought of vacuuming up a ghost, though! Great job.
Nice idea! I was confused without reading the tutorial and spent too long with the vacuum. Planning to develop it more?
I might develop it a bit more, not fully sure yet. I want to find an easier way to find the ghosts because a common point is that it's a bit hard and maybe get a tutorial level, but other than that, not sure how much time I want to spend on this project.
Cool idea! Imo it was way too hard to find the ghosts, but overall great work!
Fun concept! Either I'm the worst ghost hunter ever, or these ghosts deserve an award for hiding. I vacuumed half the house and started wondering if the ghosts had already moved out))) Loved the shaking animation though!
Well as for the expertise of those ghosts, I have not much to say lol, but definitely could have made it a bit easier to find them, just struggled to find a balance between too easy and too hard to locate them so I went with kind of like a memorization thing + audio cues to let you know where a spot was at a point.
Liked shaking all the props with vacuum. Did not get to find any ghosts sadly
Yeah it was hard trying to find a balance of being able to find them easily enough vs having it be too easy. Plus I was running out of time so I just threw in some sounds that play when and where they move from to hopefully relate it but definitely could have been easier!
Definitely a cool concept. I didnt read the How to Play and was very confused because of that, my bad lol. I also spent way too long moving things with the vacuum. Do you have any plans to build it out a little more?
Undecided if I want to build it out a bit more. I kind of want to just to make it a bit easier to find the ghosts, a little better sound design especially for when they move, but I don't know how much I want to build it out if that makes sense.
Do the sounds match the object? Like a book sounds like a book? Good job!
I like the shaking animation of the furniture when you vacuum it haha
i capture one ghost and the i stoped.!!! but i have no clue where to search!!! i search vacuum all the object in the level to find the picture near the PC. need some clues!! i am not sure if a clue is a sound that i hear occasionally , but i try to relate that sound with no success!! it is a nice game!!!
Yeahh, I was running out of time when I started working on ways to find the ghosts to make it a bit easier but since I was short on time, I just figured audio that played when and where they moved would help relate to possible hiding spots to re-check. Definitely some other options I could have probably used, but when short on time I got desperate lol! Glad you liked it though!
what should I do?
where am i