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I want to play your games! Tell me about them :)

A topic by Eburr created Jul 16, 2026 Views: 1,765 Replies: 170
Viewing posts 41 to 60 of 65 · Next page · Previous page · First page · Last page
Submitted(+1)

Hey, hope it's not too late!
I made a game where you have to avoid enemies and rescue as many little people as possible from a steadily deteriorating situation.
It's called "Outta Space in Outer Space"! Try it out if you can.

https://archmalgam.itch.io/outta-space-in-outer-spac

Submitted

Super duper fun game. It's hard to dodge the enemies. Also, the lore is pretty interesting. An the game's title is cool. No! It's not late I have a lot of free time 

I could't reply earlier because itch.io blocked me and marked me as spam bot, so i had to talk with support. But im back!

Submitted(+1)

1. i thought of the most random thing ever (potatoes bouncing on trampolines).

2. then i made it :D

/jam/brainless-game-jam/rate/4757950

all horrible design decisions made by me! enjoy!

Submitted

Boingus is so cute, i love him. And the collisions are so forgiving and well made. The ow sound is really cute. You should add a leaderboard!

Submitted(+1)

wait, good idea! thanks!

Submitted(+1)

https://haruhiru.itch.io/hasharat

This game is about a team of ants saving the ant queen from different insect-like monsters. Each monster needs a specific type of damage and you can perform combos to increase your damage

Submitted(+1)

Here’s my game called Dudes Assemble!

/jam/brainless-game-jam/rate/4782997

Big inspirations for it were the games How Many Dudes? and Brotato. I feel like my go-to when making games is usually a more serious approach, so I really wanted to mix it up and make a more silly game. I wanted to incorporate some goofy cartoon logic and came up with the idea of controlling a swarm of tiny dudes that you can merge into weapons/attacks.

Since I have more experience as an artist, I enjoyed making art and animating the most, but coding was also fun. While frustrating, it’s very exciting once I get something to work properly.

Biggest challenge was coding the logic for the dude swarm and getting the enemies to work correctly. I also overscoped and had to cut a lot of content and change up some mechanics during the development

Submitted

The animation in your game is incredible. It's extremely smooth, i like it! Also, the weapon idea is great and the game is pretty polished. 

Submitted(+1)

Thanks! I'm glad you enjoyed it!

Submitted(+1)

Started the jam a bit late but was able to do something,kindof like a .io ,just that you have to reach a certain size.

/jam/brainless-game-jam/rate/4775807

Submitted

Liked the music and how you used the brainless character. Really cool game :)

Submitted(+1)

heres mine /jam/brainless-game-jam/rate/4782158

ill rate your game too

Submitted(+1)

Nice game. I like the blue color and the animation when the cat jumps and becomes a blue ball with tail. The music is really catchy. And the story and cut-scenes is super fun. Using brainless as the bad guy is a great twist! Also, thanks for checking out my game

Submitted

np bro, very glad you enjoyed

Submitted(+1)

/jam/brainless-game-jam/rate/4771660

I started making this game around the halfway point of the jam after deciding to scrap my original idea because I wasn't happy with how it was turning out.

The main inspiration came from a game I saw on Twitter that had blood splatters which stayed on the screen. I thought that effect looked really satisfying, so I built the  game around that idea.

One of my favorite parts of development was creating the art and experimenting with the visual style. I wanted the game to feel fast, punchy, and satisfying to play.

The biggest challenge was balancing. I spent a lot of time adjusting the economy, enemies, bosses, and upgrades based on feedback to keep the game fun throughout the run.

Submitted

I like the combination of tower defense and roguelike. That blood effect is cool! I like that you can play with keyboard or mouse :) the music is also great. The game really feels good

Submitted(+1)

I found out about about the jam one week in... my game is Rate The 4: A puzzle platformer by IM WXJXN for The Brainless Game Jam - itch.io THANK YOU! Honest but good feedback apreciated! (I only have 3 ratings so far.)

Submitted

A great concept. I like the numbers desing. Maybe you can make that the number is added when you press 1, 2, 3, 4 instead of spacebar but great job! I like the art style

Submitted(+1)

Thanks, a lot for the feedback! I was planning to do numbers 5 and 6 if I had time and considered that option but didn't have time to implement it... Ill consider it for after the jam!

Submitted(+1)

My game is called the Sleeping Orchestra

This is my second game jam, so it might be a little unpolished, but I tried my best! I'm mainly a programmer, but I also messed around in a DAW for the first time to pick out and recreate some short phrases from the soundtrack.

I've always wanted to make a music game, so I figured this jam was the perfect opportunity.

Hope you enjoy it!

Submitted

I've never played a game like this before. Awesome work. The raindrops are adorable and the sound are cool. Incredible game :) liked the concept a lot

Submitted(+1)

here's mine! i spent waay to long on figuring why the export wasnt working haha /jam/brainless-game-jam/rate/4757950

Submitted (1 edit)

I like the Ow sound. it's really fun and sometimes export is hard

Submitted(+1)

Here is ours! You create an army by mixing ingredients in a cauldron and then you fight enemies in an arena!
They are VERY CUTE!! Trust me!:

/jam/brainless-game-jam/rate/4782395

Submitted

This one is really polished and you're right they are very cute. I like the sound they make while fighting. And the mixing for creating them

Submitted

Wow... fifty games in such a short time... thank you very much for sharing!

Submitted(+1)

So our game is The Sting, an homage to Punch Out starring a swarm of bees: /jam/brainless-game-jam/rate/4775727
Personally I've done several game jams using Godot in the past but I wanted to challenge myself in learning how to use Unity as well as FMOD integration. As the programmer, there were a ton of challenges from tracking inputs and coordinating them with combos and fight scene logic in a way that's fairly modular. Nevertheless I am really proud of how far we came despite some shortcomings due to time constraints. My team is actually super eager about doing a post-jam build that I'd be really excited for everyone to try! Not only will we be polishing the combat to make it more responsive with more visual/auditory feedback, we got ambitions to adding new content as well :D

Submitted

Amazing art and combo idea. The music is really good. The sound when you hit and you hurt is great. Probably it's my lack of skill on fighting games, but it was too hard to beat it 

Submitted(+1)

Hi! See if you could play my game: /jam/brainless-game-jam/rate/4782985

I have tried to enter jams before (3 times before), but I never managed to submit earlier. Worse, the first 2 times, I didn't manage to even start, as no idea seemed "perfect", or the scope of it all in my head intimidated me.

I was more determined this time, and also, I had just learned about pico 8. I hadn't coded in 15 years since I left college, and in the previous jams I was always trying to get away with no code tools, but this time I decided to actually hand code, and I think that made a difference. So much of the fun was just for my mind to open back up in those old ways, creating algorithms, writing data structures and just putting a puzzle together. And pico 8 does help in making us not increase the scope much. (And yet I spent 50% of the time just on my ship's look and animations 😅)
Another helping factor was that I had always wished to include my brother in the project with me, he has a mind for music which I simply don't. 
And of course we had a good time catch up to Odyssey adaptations as part of our "research", and got us prepped for the coming movie so that was its own joy!

So yeah, my story is that of someone who wished to run and cross the finishing line.

Submitted(+1)

Wow, i also joined jams before but never submitted until now. I started coding at 9, but never made a game before this. 

Also, the ship looks amazing. Well, the art itself is amazing :)  You did well in the retro style

My sister helped me in the proyect making most of the art!

Submitted(+1)

Hehe, making a game with one's sibling is always fun

Submitted(+1)

Here's mine - /jam/brainless-game-jam/rate/4776951

Submitted

Really cool concept. If you add some more mechanics it has the pottencial of a full game :) Sometimes hard but really well executed.

Submitted(+1)

Thx plz rate it also

Submitted(+1)

Hi Guys Rate my Game and i will rate yours!!!!!

Little Lumber Company: https://everywhere-brute.itch.io/little-lumber-company

Submitted(+1)

absolutely fun game to play one of the highest ratings ive given!

here's ours : Rate Magemania by seven_msk, ordian, BitterIris, Drpedout for The Brainless Game Jam - itch.io

Submitted

Great game. So addicting :) the wizard desing is great and the controls are really easy to use. The art is incredible. I also like the game over messages. Really creative ragebait! 

Submitted

Nice game, cute pixel art and great progression. The animation when they work is cool. And the music is really relaxing. If you add more buildings, recourses and workers it can be a full game :)

Submitted (1 edit) (+1)

Here's mine : https://shimanwz.itch.io/sweat-little-guys
The Idea came to me the day after the theme was revealed when I was having currant jam for breakfast! Then it was all maniacally writing down ideas and brainstorm. The output was this game: You own a jam shop and you make the jams in your shop yourself. One day you came back from the garden and have some black currants in the basket on the counter. Little Red Currants that are unhappy of losing their friends, run in the shop and try to rescue their friends from the basket. The CRUEL JAM MAKER you are, catch these tiny guys and store them in the jar while you fulfill customers' orders. And your goal is to make jam out of these tiny heroes before it's too late...

Submitted(+1)

Haha, the Currant are so cute i felt bad of storing them in a jar and make them jam :( The customers are well drawn too. The game is really challenging and fun. 

Submitted(+1)

https://zsouldev.itch.io/smol-hordes

i was kinda inspired by a bug in my previous game:Serious Spinning, basically there was a bug where all the blocks would crowd around you and follow you, so i decided to make a game about small things crowding around you. i was gone for a bit, so i missed the first week of the jam.

I really liked making all the art/levels, it really calmed me down, and helped me keep going!

Have fun :3

Submitted

It's pretty hard, i just got like five cat max. I like the variety of levels and sountracks. And the fact you have archivements is cool. That a bug inspired the game is great! Maybe a bug from this game can inspire another :)

Submitted(+1)

Oooo pick me, pick me!! You get to yeet little doods around!


/jam/brainless-game-jam/rate/4781928

Submitted

Nice art! I liked the lore and the "skip lore" option haha. Jokes aside, the music is great and the game is hard but fun. The lil guys expressions and movements are really cuuteeee. I also liked the enemy design

Submitted(+1)

LITTLE LUMBER COMPANY: https://everywhere-brute.itch.io/little-lumber-company

Submitted(+1)

https://biornyk.itch.io/slimix

It's a game where you control 10 slimes all at the same time. Although I didn't spend much time on it and rushed, I'm really proud of it and I think that it's genuinely one of my best works.

Submitted

Nice game. The movement is really smooth. The art is extremely cute. I like how it becomes more challenging every level. Great game!

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