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Scribble Hollow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #1 | 4.706 | 4.706 |
| Overall | #2 | 4.459 | 4.459 |
| Connection to theme | #4 | 4.735 | 4.735 |
| Gameplay | #7 | 4.324 | 4.324 |
| Enjoyment | #15 | 4.235 | 4.235 |
| Creativity | #30 | 4.294 | 4.294 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord name (multiple if team)
flame_virtual, liteb1u, propdev
Game engine / program used
Godot
Connection to theme (short sentence)
Build a town for little guys.
Is this your first game submitted to a game jam?
No
This is not my first game jam
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Comments
This game is so well done! I think the art style is great and the characters are super cite, plus it felt really satisfying to feed them, pet them, and build them a bigger town. The shopkeeper selling loot was also really handy. And the decorations you can buy are really nice. I gave you 5 stars in every area because the game is that good.
I guess my only complaints are;
I don't like how the only way to get food is through the shopkeeper. Because food was limited, I had to continually spend my gold on it to keep the villagers fed. If there were farms for example, then that would be nice (or berry bushes you can pick as an example)
And then my second complaint is that I didn't feel much need to expand the town in terms of villagers. Food is scarce, and the villagers are cute but they contribute nothing, so I knew that buying things like hotel would just make me need to buy even more food. So maybe giving the little guys somewhat of a job or purpose would give me an incentive to get more of them.
Also maybe we could sell excess food / wood / stone to the shopkeeper for more gold to speed things up a bit?
Lastly, I bought the cafe and restaurant but the little guys never interacted with them. Even if it's just visual, I'd like it if they maybe went inside them, or ordered food from them, or something
I hope this feedback can help in any way because I really liked this game
I’m so glad you had fun! Given the shortage on time, some of the things in the game that seem to do nothing actually contribute. The cafe and restaurant actually slow the global rate of hunger, and it stacks with more than one. Each night, when the guys go to bed, they give you money based on how happy they are.
Oh okay so much more makes sense now. Thank you for clarifying.
very cute and fun game, it's very creative and I had fun playing it. good job!
Your one of the few I gave full stars in all areas! Amazing game! cute art. The player feels instant connection with the game! great job team!
Great game :)
WONDERFUL GAME
stellar game. I love the hell out of this game and will be playing it whenever I have free time. I think there should be a way to move buildings after placing them, but other than that, this is an amazing game
This game was so Chill. It was fun calculating the best types of food or items to get to make sure you don't lose money the next night by having sad villagers.
And I then proceeded to use their taxes to force them to praise the almighty Banana.
I'm playing this as intended right?
Sure! It's your village to run. Just take care of your little guys, they rely on you.
Makes me feel like I'm a kid again playing a Whimsical Game on a gloomy rainy day:3
I don't know what happened on my first playthrough, maybe a particle from the sun or something 😭.
Now there is enough money and its really enjoyable W game.
This is a really cute game!!!! The music fits perfectly, great job. Also really polished. Can tell a lot of care went into this :)
SO AMAZINGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
I LOVED THE GAMEEEEEEEEEE
A nice change of pace from my normal (inhumanly difficult) suite of colony sim games (Im looking at you, Oxygen Not Included). Also, I am a big fan of the music.
Well done!
I'm so glad you enjoyed it. The music was a treat to write.
The arts style and music is amazing, the game play starts of fresh, but it gets kind of boring especially because money seems quite hard to come along, compared to other resources.
I'm so scared of my little guys starving, so most of the money gets spent on food, leaving little room for development.
The idea is fun, but it is in need of some more balancing - said the fihs dev calmly
The progression is incredibly simple, so I personally think that the grind should be on using more resources over more money. You can get money from the rocks and happy guys when they go to bed. I'm so glad you like the art and music!
The music, the artstyle, the EVERYTHING!! Thers so much content here and thats a BIG WIN!!! thanks for hanging SO LONG in the livechat and you ROCK!!! cant wait for the next one!!!
I'm glad you enjoyed your playthrough! The game has more secrets and some special characters if you keep playing. Great stream.

Holy peak, how du guys make these so quick, congratulats
I uh... wow... ok. You made "Don't Starve" but the nice, cozy, warm, fuzzy version. "Didn't Starve"
Ahhhhh so relaxing and satisfying Black/White art, the small sounds they make is cherry on top complimenting this game's feel of nothing can go super wrong. love it ! ;D
This game is so cute and cozy but you run out of stuff to do really fast. The music is cute too I made so many little houses and a few hotels. I love Virtual Flame little guy he s so cute.
i love this. omg its so great. 10/10.
This game is so polished, with some good cozy music which fits the vibe perfectly and some cute great art that fits the fill of the game as well! And the game itself is fun and satisfying!
PEAK GAME 🔥