Play AlphaCat
AlphaCat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Creativity | #31 | 2.646 | 3.000 |
| Audio Creativity | #35 | 2.016 | 2.286 |
| Mechanics | #36 | 2.142 | 2.429 |
| Direction | #39 | 2.142 | 2.429 |
| Overall | #40 | 1.991 | 2.257 |
| Use of Themed Item | #44 | 1.008 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hey! I have a cat game too. I could see this being a really fun game for kids. Visuals look good and sfx and music are solid. Controls felt a little stiff and rigid. Music also cut out after a minute in the level. Still had fun and everything ran well. Good job on the prototype.
I played your game and really liked it—such cute cats
Kitty! ^.^ :)
I love kitty!!
It looks really good and plays fairly well, I think the gameplay could be a little smoother if rather than charging your jumps you jump slightly higher while holding the jump key, and for the stamina for wall climbing if it instantly refill while you are touching the ground it might be a nice change to just to make the over all gameplay more smooth.
Aside from those two things I thought it was pretty solid.
Thanks for the feedback! I completely agree with your points. Switching to a variable jump height—where holding the key results in a higher jump—definitely makes the platforming feel much more fluid and intuitive. That's a great suggestion for the core movement.
Your point about the wall-climbing stamina is also spot on; having it refill instantly upon touching the ground is exactly the kind of polish needed to keep the gameplay feeling snappy and responsive.
I’m going to shift the 'charge jump' mechanic out of the main character movement and reserve it for a specific minigame where that type of puzzle-based control fits the design better. Thanks for helping me refine these mechanics!
The visuals are great, and I really like the platforming concept! I had a lot of fun playing it. Nice work
Thank you so much! I’m really glad you enjoyed the visuals and the platforming concept. It’s great to hear that you had a lot of fun playing—that means a lot to me. Thanks for the support!