A nice game with some interesting interactions, however it is just a bit too simple for my liking, maybe some kind of currency could improve it?
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Moon Defense's itch.io pageComments
I feel like the game idea here is pretty cool and has great potential. That said, everything available at start, with only cool-down reductions and enemies seemingly(?) spawning in the same speed wit no big type variation kinda holds it back.
Converted to a classical “incremental” style, where enemies come at you slowly at start and you have to unlock defenses over time with some ind of currency, or a TD style approach where I have set amount of resource to spawn my choice of defense and see if it work would favor the game design.
Graphics are cute, sfx is okay, good job!
I got very lucky and scored 27500 points with my last try. The game is somewhat addictive. Maybe you could have to spend money instead of the cooldowns so you have more free choices. Thanks for sharing!






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