It'd be really neat if one of the UI elements was your current net buoyancy, so you can tell whether you're currently accelerating up or down. Cool idea though
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Sky High's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #3177 | 2.654 | 3.250 |
| Fun | #3201 | 2.381 | 2.917 |
| Overall | #3529 | 2.381 | 2.917 |
| Presentation | #3911 | 2.245 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As your platforms get higher, you slowly lose control as everything gets harder and harder VERY quickly
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio



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