It took me a while to understand what is happening there :P it's one of those, which got a really nice idea, but it's not quite there with the 'fun' factor, you should make sure that two games types work with each other and that the pacing is ok - watching people play your game is the best way to do this :)
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Takes Two to Disco's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #481 | 3.830 | 3.830 |
| Overall | #1131 | 3.283 | 3.283 |
| Presentation | #1444 | 3.302 | 3.302 |
| Fun | #1502 | 3.019 | 3.019 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A finite runner, where you don't control the runner
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam




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