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Loose_Luggage's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Aesthetic | #8 | 3.474 | 3.714 |
| Use of Theme | #9 | 3.341 | 3.571 |
| Concept | #10 | 3.207 | 3.429 |
| Overall | #10 | 2.699 | 2.886 |
| Enjoyment | #11 | 2.272 | 2.429 |
| Audio | #12 | 1.203 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
In this game you play as a car on the highway carrying a single piece of luggage. If the luggage falls out of the car, you explode (which is pretty funny lmao) and the game restarts.
The problem is that for me a bug caused the luggage to fall out the instant the game started, so my experience was essentially: spawn, explode, spawn, explode, repeat.
I was never able to get past this.
In addition, there's no audio or sound effects at all which left the game feeling pretty empty.
Though, the game graphics have a nice low-poly PS1 aesthetic that I love but since this is an Unreal Engine 5 game it ran super poorly on my PC. I'm honestly not sure whether or not these bugs are a hardware problem or an issue with the game itself.
There's barely any plot, and the use of the road trip theme feels pretty thin. Yes, you're on the road, but you never actually reach a destination so I'm not sure that it fully delivers on the theme.
Between the game breaking bug and the missing audio, I wasn't able to get much out of this one, still, it looks cool!
It took me a minute to figure out why I was dying in some cases (is going too slow a death condition? I died a lot right at the start without the luggage falling), but overall it was fun! Seeing the next tunnel in the distance made me want to lock in and get there. And the movement feels really smooth.
The scaling of the cows in the background looks strange.
seems like a cool concept but the luggage seems to always fallsout right when i spawn in, causing instant death :p
I unzipped the archive and ran Loose_Luggage_Jam/Loose_Luggage/GeorgiaDevSummerJam.exe and got a fatal error![]()