Hey! A little late, but just wanted to say congratulations on ranking #1 in concept, use of limitation, and overall for this jam! Good job!
Play game
The Call of Cthpoolhu's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 3.818 | 3.818 |
| Concept | #1 | 3.909 | 3.909 |
| Use of the Limitation | #1 | 3.909 | 3.909 |
| Presentation | #4 | 3.909 | 3.909 |
| Enjoyment | #4 | 3.545 | 3.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1, just me :)
Software used
Godot, Aseprite, Audacity, DaVinci Resolve
Use of the limitation
The core idea of the game is exploring Into The Deep End of the swimming pool
Cookies eaten
No cookies but two bags of Haribo (goldbears and tangfastics if you're interested)
Comments
Nice little game! Made it down to the area (you know the one) and was thoroughly s h o o k by the eyes popping open, so good job there. It held my attention to the point that I was able to complete it (and also I was entertained by the tech I invented of rapidly putting down and picking up the bodies to move them faster. lmao.)
The movement felt a little slow, but I assume that was intended given it's an atmospheric horror type of game. Just as a note regarding the tentacles, it was a bit difficult to see them (even in the brighter areas.) I didn't know what was happening the first time I ran into one and died without knowing what killed me. I wonder if there might be a good way to indicate that you're close to them without sacrificing the spooky atmosphere - maybe adding a water-wooshing sound that plays when you're close?
Good game. Hope to see more made by you! 🙂
Yesssss! I was hoping someone would discover what I called "body popping" during development ahahaha. You're right though for sure, the tentacles needed some more work just to give the player an indication something is going on, sound is a great idea for that. I didn't really consider the colours until I put them in the game and I was like "oh they're kinda hard to see" but I pushed on anyway without fixing it. Thank you so much for the feedback!
Cool game, I liked the story line and the eyes gave me a bit of a scare lol. Tentacles also scared me but the loop was fun. I think you could add more in the future as a cool project. Nice game!
Awesome work!! animations and art were so good and added a lot to vibe of the game.. bro why that piranha looked so scary...lol.. Nice game..
Such a great play. Love the mini story line, and the comical touch. Not knowing exactly where to go, or save yourself throughout the dark levels, getting the mini scare factor, had me wanting more in the end. The visuals, and movement was very easy to work with. Adding to the experience, which I say you seem to be looking to gain here. very well done!
No spoilers from me, and goodluck to all!
( I want more )
This I think is the most common interpretation of the limitation into the deep and you nailed it! Going deeper into the pool is very scary and the music is also really good. Unfortunately, I could not finish the game due to hardware limitations. My potato laptop prevents me from doing so, makes the game very very laggy but I still persisted to play the game as much as possible, and it was a blast. Keep up the good work! Love the effect on the water hehe
Yeah I was a little worried the lighting system in Godot would cause issues on browser. I should probably put a linux releases out for download too. Sorry it was laggy for you, I should've tested it on my old laptop first! Thanks for the feedback!
(and yeah I spent far too long on the water effect 😂 I wanted to push it further and have the surface get disturbed by the player but I didn't have time)
I like the music in this game, it really highlights the feeling of anxiety when you're going through strange tunnels in the pool.
Haha! Thank you! The music was just grabbed from somewhere at the end. I wanted to make my own sound and music but I had like 7 hours left and I was exhausted, shouldn't have spent 5 hours learning to write shaders on Friday 😂
I left links to all the artists I used sounds from in the description, go give them some love ❤️





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