funny and unique, but the controls were a little clunky.
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Downline's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #4 | 3.416 | 3.500 |
| Concept | #15 | 3.220 | 3.300 |
| Overall | #17 | 2.952 | 3.025 |
| Presentation | #20 | 2.830 | 2.900 |
| Enjoyment | #30 | 2.342 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 people
Software used
Unity, Blender 3D, Gimp
Use of the limitation
The "into the deep end" constraint has been interpreted literally: the player plunges underwater and encounters obstacles.
Cookies eaten
During the development process, the following were consumed: two ice creams, two bananas, a bottle of water, and a cottage cheese bun.





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