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A jam submission

Branching TimelinesView game page

A submission for the Summer Incremental Game Jam 2026.
Submitted by Temtyy — 6 hours, 40 minutes before the deadline
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Branching Timelines's itch.io page

Results

CriteriaRankScore*Raw Score
Theme (How well the game fits the jam's theme)#83.8503.850
Overall#133.0623.062
Uniqueness (Origniality of the game)#143.1503.150
Fun (Overall enjoyment)#172.7502.750
Balance (Pacing of the game)#182.5002.500

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This was a nice way to handle it, but I feel like an opportunity was missed by having each universe actually run in parallel. I didn't really appreciate having to type in the universe names myself (being able to use the arrow keys or something like that would've been cool) or how you were forced to buy every upgrade before splitting, but I really liked the way the timelines split and you did a good job making each universe feel distinct, mechanically. Also, I knew where that link was going, excellent choice.

Loved this one. Simple in concept, but the idea of manually typing in the variant universes really lent well to the theme of the game jam. You really feel like you're "accessing" the other universes. If this were expanded and each universe had more mechanical depth, plus making QoL to counteract the expanded size and complexity, this could be a truly awesome full game 

Submitted

This is a good game, it's pretty basic but I liked it. The balance feels pretty good and I thought it was cool how each timeline has its own kind of theme, nice job! 

Here are some of my notes:

  • I really liked the ending, after finally finishing all 16 timelines I thought it was a beautiful way to finish things off, lol. Definitely worth the time investment
  • The main bits of the UI are pretty nice and polished, though the explanation text after splitting into timeline 2 is way too small (and at the very edge of the screen). The actual point counter itself feels juicy which is good. When unlocking a new timeline can the prior upgrades be collapsed together to make room for the new rows maybe? 
  • Some kind of audio might be nice, maybe some music idk
  • It's a little bit hard to keep track of which timelines I've completed in the last cycle , I guess that's a skill issue. But can the UI help indicate this somehow possibly? Maybe the 'Set Timeline' could open a window from which to choose each timeline and that window could have some info?