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A jam submission

Dig DeeperView game page

Submitted by passages — 4 hours, 46 minutes before the deadline
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Dig Deeper's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#503.8573.857
Controls#653.3573.357
Audio#673.2863.286
Fun#793.2143.214
Overall#963.1733.173
Accessibility#1142.7142.714
Graphics#1413.0713.071
Originality#1552.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.3

Theme Interpretation
Retro Gameplay, Aesthetics

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+1)

A super low res Boulder Dash! This was a lot of fun!

Submitted(+1)

201, no diamonds tonight ;-; great game btw

Submitted(+1)

It feels kind of like a downwards crossy road. I enjoyed it, nice!

Submitted(+1)

This is a solid entry. It's fun, the art, sounds, and controls all fit the theme. Definitely reminds me of Dig Dug with the boulder dropping and the, you know, digging (duh!)

It was a little too easy though. I feel like the only real way to lose is to get impatient.

Developer (1 edit)

I agree with it not being very challenging. During the Jam, I tried experimenting with a row of boulders following the player from above but it was either too easy to run away from or too difficult once it caught up. I may integrate other hazards as the player descends if I ever revisit this, thanks for the feedback.

Submitted(+1)

Reminds you that if something is enjoyable to do, that's all you really need. The score should've been displayed horizontally, but other than that there's nothing I miss while playing.

Submitted(+1)

very nice game, reminded me of minecraft and then the enemies reminded me of herobrine for some reason lol. 

Great sound design and music too, love the boulder falling mechnaic.

Submitted(+1)

On my best run I made it to 227 before zooming right into an enemy. Cute, reminds me of Dig Dug.

Developer(+1)

Good run, I have the same problem, it seems two grid spacing doesnt give you enough time to anticipate the enemy, I have updated a three grid spacing for post jam which seems to work better.

Submitted(+1)

This was fun and the music was a bop!  It was simple but effective and everything felt really good.  I liked when there was a boulder above me and I would panic trying to dig fast enough.  Nice work!

Developer

Thanks for playing, I considered making the boulders crush the player from above but I think it might be too punishing.

Submitted(+1)

Nice little game. I got into a digging frenzy and ran into an enemy...

Developer (2 edits)

You can have a boulder fall on it last minute but dodging is probably quicker. It seems two grid spacing doesnt give you enough time to anticipate the enemy, I have updated a three grid spacing for post jam which seems to work better.

Submitted(+1)

great job!