Congratulations you guys! Love being in your Discord seeing you guys work together. What you made is really packed with the fun element. I'm not sure if there's a win condition but it gets chaotic and tense. The sword sounds were a bit hard to take seriously. Love the Protogens (I'm probably biased.
Play game
Proto Signal's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #29 | 2.811 | 2.811 |
| Audio (Music and Sound) | #31 | 2.784 | 2.784 |
| Art Direction | #32 | 3.189 | 3.189 |
| Narrative | #35 | 2.081 | 2.081 |
| Interpretation of the Theme | #35 | 2.946 | 2.946 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Navio (Programmer, Game Designer)
MaxBluePanda (Game Designer, Character Designer, UI/UX Designer, Programmer)
Prootzel (Composer, Sound Designer, Programmer)
SimcaChambord (Artist, Character Designer)
YumNothingSoup (Artist, Composer, Sound Designer, Concept Artist)
Comments
I second birdinahat's comments about needing more feedback. It also is very confusing about what your purpose is. I could not figure out what I was supposed to be doing aside from avoiding monsters. I think I was maybe supposed to be defending the tents but there was no indication of when they were under threat or where they were.
Cool little guys though! I liked the main characters a lot!
Overall this game is pretty hard and is needing some more feedback. For example there’s no sound or visual cue when you take or deal damage. (Other than just enemies vanishing and the healthbar of course.)
Whats the number in bottom right by the way?
Enemies shoot way too fast with perfect accuracy. They spawn super fast from the get go and there’s no really a chance to dodge.
Having two characters is cool. Maybe just one who could shoot and sword would make for some fun combat if the enemies were a bit more lenient.
I played on Firefox and didnt notice any visual issues by the way.
Very easy to understand and I like the possibility to choose our weapon! IMO the ranged enemies are wayyyyy to unfair, there are a lot of them and we practically can't anticipate our avoid their shots, it is sad cause I liked the GP of the light saber, cool simple idea and cool artistic direction also :)
love the gameplay, it was really intuitive. art and music is really nice too ^^
This game is pretty neato! The enemies are quite difficult to anticipate and my hand got a little cramped from holding down the mouse button, but I like it! Dex is the GOAT


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