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Trip to Trip's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #7 | 2.778 | 2.778 |
| Audio | #9 | 2.000 | 2.000 |
| Use of Theme | #10 | 3.222 | 3.222 |
| Overall | #11 | 2.578 | 2.578 |
| Visual Aesthetic | #12 | 2.444 | 2.444 |
| Concept | #13 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like that the folder name rhymes.
In all seriousness though, the lane-changing is really smooth, I like how the camera takes a second to follow the car. It feels really intuitive. I like that there's no music until the end, too, it adds to how surreal it feels.
The lack of music was frustrating, it really would have added to the atmosphere. Also, why are we driving in a black void? There's no story or setting here, just a car going as fast as possible while dodging other cars. There's no beginning or ending. I thought the car crash noise was funny, but the game just does a cut to black and then the game restarts. What is this, the Sopranos finale? Most of the SFX were good and on point, but the engine noise got really annoying after a while. My biggest suggested change would be to streamline the acceleration waiting for the car to go up from 0-50 then 50-100 is super boring. Overall the game really needs music, some kind of plot, and an actual setting. Besides that, everything controlled nicely and I didn't experience any bugs, so it was fairly enjoyable!
Spiritual successor to Joe's Adventure