Nice little game. I could only guess who were moles, sometimes it worked, sometimes it did not, and I don't really understand what made what npc "mole", but had a nice time anyways. Good job!
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CyberMole's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #6 | 2.400 | 2.400 |
| Enjoyability | #7 | 2.100 | 2.100 |
| Music and Audio | #7 | 2.400 | 2.400 |
| Art and Visuals | #8 | 2.200 | 2.200 |
| Cyberpunkness | #13 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to find the infiltrators!
Comments
Loads of potential here! The act of spotting infiltrators is fun and a bit of story context could really ramp up the cyberpunkness further. I would love to see more screens of the city to spot moles in because it is genuinely fun
Thanks for your kind feedback! This is my first solo jam (and second ever) so I was trying to not over-scope (also because I am enjoying the summer LOL), but I am considering adding some more levels if I have some time this week. Btw, I am very curious about your game but I don't have access to download any, are you considering exporting it as web version? Godot has pretty good support out of the box (i.e. I did nothing and my game works even from a mobile web browser). I am happy to send you my export_presets.cfg file if you'd like to compare something (Godot adds the web browser debugging button once you configure the web export preset, I think)
fun, surprisingly frantic little game with great pixel art that perfectly fits its cyberpunk theme. The simple mechanic of tapping infiltrators while avoiding regular citizens gets delightfully stressful and highly addictive! great
Fun lil cute game!
For some reason I get stressed out when they go through
But its fun!
The art looks good too
And I like it that it is simple as that...
Also kinda hope that I'd see more but yeah





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