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Bigsmall World's itch.io pageHow does your game incorporate the theme?
You make your character big and small to overcome obstacles and to effectively traverse the world. Size and weight play a role in how you interact with items in the world. Your size determines aspects such as speed, hang-time, and jump heigh. All in-game art leverages Kenney asset packs; excludes: fonts, sfx, music and logo.
Did you use any sort of AI during the development of your submission?
No
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Comments
Fun game, the performance isn't great, and it feels like the scaling mechanic was more of an afterthought.
Wow :) Great work on the visuals and I like how you made credits for the game on signs, also really great job on your itch page and the logo :) That stuff I believe shows alot of care and dedication :) Really great submission :) Awesome job!
Pretty fun, and has a nice visual style, but the reset back to the start is brutal lol. Checkpoints for each island would be very much appreciated :')
This was fun. It was kind of hard having to start from the very beginning after one mistake.
Thanks! Definitely very difficult; we debated checkpoints, but decided against it. (But also we didn't have anything visually at the time we were going to, time constraints yada 🙃) Thanks for playing!
Lovely visuals, really great job :)
Thanks! I must give a lot of credit to Kenney! 😉 Thanks for being one of the jam hosts!
Thank you! It was a fun challenge to use a single pack for the environment design. I was pretty strict with all of the level and environment (exlcuding ui) at being just the one pack. My favorite element was using the fence gate and snow trees to make the waterfalls!