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A jam submission

War MachineView game page

How long can you hold them off?
Submitted by MisterAtari — 25 minutes, 35 seconds before the deadline
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Play The War

War Machine's itch.io page

Results

CriteriaRankScore*Raw Score
Fun (Overall enjoyment)#192.4052.571
Theme (How well the game fits the jam's theme)#192.0712.214
Balance (Pacing of the game)#202.2052.357
Overall#202.2882.446
Uniqueness (Origniality of the game)#232.4722.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The art and animations are nice, but the fun of a game this simple lives and dies on its balance, which isn't great here. With a single turret and only buying turret rate, you basically don't have any issues progressing. Even if it was better balanced, it would quickly get tiring anyway. With some different enemy types, unlockable kinds of turret, ability to replace buildings, more variety in the inter-universe buffs, and maybe a boss wave here and there, this could be really solid. Oh, and you can drag the health side-to-side, which I assume is a bug (but it doesn't seem to change the actual health value, at least).

Submitted

It's a nice game and I like the visuals (especially the missile explosions look cool). However it is very easy to break the balance quickly, it only took a minute or so for me to reach a point where it was fully hands-off... I'm not sure if there is an ending, but I played until almost 500k cash on hand 

Also I'm not sure if there is a way to remove turrets/factories after placing them, but if not there definitely should be tbh. It's very possible to put yourself into a horrible position by, for example, placing too many factories down in the first 30 seconds haha

Submitted

I had fun with the game! I like how easy it was to understand the game and progress in each of the universes. I also enjoy the art style and how the palette changes in each universe.

Developer

thanks!