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SATELLITICA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #6 | 4.161 | 4.161 |
| Audio (Music and Sound) | #18 | 3.452 | 3.452 |
| Interpretation of the Theme | #23 | 3.806 | 3.806 |
| Narrative | #31 | 2.290 | 2.290 |
| Art Direction | #45 | 2.355 | 2.355 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
- PasztetNathan (Main dev)
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Comments
Neat little game! Unfortunately was limited on time so I couldn't get good enough rng to finish quota 9, but clicking the little dots and going gambling was fun enough. Feels like we could use just a couple more basic nodes to help even out the spread some, so there aren't so many empty patches of screen space. Might come back to try for quota 9 later.
Ok this is a fun game! It took me a moment to realize I didn’t have to click on individual nodes and I could actually click anywhere on the screen. I really got into it!! Great job!!
Cool, simple little roguelite experience! I enjoyed my time well enough with it, it’s entertaining! The last two quotas felt a little too luck based to feel driven to finish, but this is still a solid game! Well done!
Fun little game that ramps in difficulty quite fast!
Quite fun and endless to play. :D Simple but very effective!
You really got me addicted to this game lol well done. Took me probably hours to finally beat the game until round 9.
Reminds me these flash games from really really early facebook
Hands down the best game. Easy to pick up, luck and gambling involved, also the music was groovy. Everybody else's five minute of fun is nothing compared to your hours of gambling fun >:). Would love to see how (and if) you're going to take this further with the narrative! Following your page for updates and definitely to come back to play during queues :D.
Thanks for playing and congrats on beating the game! :3
Me and Dwa_the_dwa already plan a post-jam update so keep an eye for that!
Well, this game hacked my dopamine because I could not stop playing.. That was pretty fun, even if I kept losing. There was a legendary antimatter node that I was 1 token short from buying xd The closest I got to 'winning' was having lots of multiplier nodes and a few enhanced ones, but I'm sure there's a better way to win.
Ultimately it feels like the game loop that exists in Balatro, trying to maximize your points by upgrading your deck (nodes). Some of the node upgrades lean on the fact that the nodes move around less, which makes sense and is a nice harmony with the actual mechanic at play.
I think if you polished up the graphics and maybe had different 'difficulties' like in Balatro, this would actually be a game I'd play a lot x3
Me and Dwa_the_dwa (the person i credited for supporting me AND will be hired for my dev team after the jam voting finishes) already plan a lots of stuffs for this game so keep an eye for that :3
tysm for playing!!
Great game! Just a quick thing, I noticed if you purchase an upgrade, but continue to the next level without selecting a node, the text will persist on the screen with 'Select a node to upgrade'.
Otherwise, this was very fun!
this will be fixed after jam, thank you for review! :3
This reminds me of a FLASH game and i LOVE it!! the scoring system was a little confusing, but the game play loop is really fun!
Glad you liked it!