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A jam submission

Minute RushView game page

A retro - style maze
Submitted by FFCOM 555 — 3 days, 22 hours before the deadline
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Minute Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2251.1952.000
Controls#2271.6732.800
Accessibility#2281.4342.400
Fun#2311.3152.200
Theme#2391.6732.800
Graphics#2391.3152.200
Originality#2401.3152.200
Overall#2401.4172.371

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Theme Interpretation
Retro-Style

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Developer

Thanks for the feedback. Yes, the game will probably improve and I will probably redo it into a web game.

Submitted

I beat it!  Some nice pieces here, I think the most obvious improvements if you wanted to pursue it more would just be adding a couple levels, and then maybe adding some story (why are you in a maze?).  Also it's not typical to share your entire project and make people run it that way.  For your next jam trying getting a web export to work.  You'll get a lot more feedback and it's very easy!  The docs are here:  https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html .  Nice work and congrats on your first godot wild jam!

Submitted

Nice game for a beginner game. Next would be more levels or randomizing the level layout. I wasn't sure if I passed the game at first time because I had like 1 second left and it said restart so I tried again and I passed around 30 seconds.

Music was suprising because it didnt start right away. Very intese so it matched your maze and one minute theme. 

Developer

Thanks for the feedback, it's very important to me. The game is given only 1 minute to make it harder, and to match the name of the game. I will be glad if I get tips from you on how to improve the game

Submitted

Got it on my third try. I'm really bad at mazes.

Could definitely play a few more levels, but I appreciate the minute concept.
If anything, I suggest having a few objects or things to differentiate the rooms, it was really hard to know if you already entered a room.