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A jam submission

Yokai StoreView game page

Haunted Store Incremental Game
Submitted by Kirani Piebox (@KiraniPiebox), lyamgtt (@Lya_Mgtt) — 2 days, 4 hours before the deadline
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Yokai Store's itch.io page

Results

CriteriaRankScore*Raw Score
Uniqueness (Origniality of the game)#53.9553.955
Overall#73.4203.420
Theme (How well the game fits the jam's theme)#93.7733.773
Fun (Overall enjoyment)#123.0913.091
Balance (Pacing of the game)#132.8642.864

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The art style is really cute, and I especially liked the ghost cat! However, I couldn’t figure out what to do with it when I used the glasses. There might be a bug, or maybe I just missed something.

Overall, the game has so many cute little animals. How could I not like it?

Developer

Thank you for playing it and kudos do the wonderful artist Lya!

When you use the glasses you can click on the Yokais to send them home. There's not much feedback on that action, so you may have missed it (it is one of the things I want to improve after the jam finishes). 

This is a fun game! But it's excessively laggy on my computer for some reason, to the point that I'm unable to actually play since the game runs at single digit fps.

Developer

Thank you for playing it! 

Yes, this is not the first time someone has the game lagging. I hope I can fix it in the future!

Submitted(+1)

Easily the cutest submission of the jam. I managed to break the non-glasses audio at some point (I think by clicking the glasses again before the new track had reached full volume?), which was a bit of a shame, but not the end of the world. The upgrades were a little lacklustre (and the "increase product value" one is way too good for its price), but it works for a nice simple game. I would've liked to have seen upgrades to do with the Yokai and on the Yokai themselves, a bit more intention? e.g. Rather than a bunch slowly creeping in all the time, you get a warning that one's about to appear and it comes through (by itself) very quickly. As-is, it's a bit too slow to enjoy focussing on it for long but everything gets broken too quickly if you leave it.

That sounds like a lot of negatives, but I did enjoy my time and I love the concept, great job!

Developer(+1)

Thank you for playing our game and also for the feedback!

I agree with all suggestions, specially the balancing. It is off and I'd like to change after the jam finishes.

In terms of upgrades, I had tons of other upgrades I'd like to include but there was no time XD For example, having good Yokais to help you out and automate the player tasks.

Submitted

The artwork is very cute.

Developer

Thank you!

Submitted(+1)

This game is cute, I like the concept and the art/music/etc were nice. 

Resetting for only one scroll each time feels maybe a bit slow, and I was disappointed to see that it didn't seem to reset the Yokai behavior at all (unless I misunderstood) -- it might be nice for each reset to feel like a bit of a breather, especially since I thought the Yokai felt  to be a little overwhelming after some time.

Maybe it would be nice to have more upgrades, related to the Yokai behavior? For example, maybe an upgrade that changes the mechanic so a mouse HOVER over the Yokai would send it away - that would help clear up most of the frustration and anxiety (since multiple could be sent away with no worry about the overlapping hitboxes) while still keeping the same need for players to balance between both dimensions and stay on top of things

Also the ability to swap dimensions another way (space bar, RMB, idk) would be a nice QoL thing, although it might break the current balancing which is based on moving the mouse to the top right each time. Unless I totally missed something that already exists for that 

Overall it's a nice game and very unique. Good job! 

Developer

Thank you for playing our game and giving such an extensive feedback.
I agree with all of the suggestions! I hope I can address them in the future ^^