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A jam submission

Peak Fish PerformanceView game page

Try to escape from a space between universes
Submitted by some_regular_mouse — 23 hours, 9 minutes before the deadline
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Peak Fish Performance's itch.io page

Results

CriteriaRankScore*Raw Score
Uniqueness (Origniality of the game)#93.5503.667
Fun (Overall enjoyment)#142.9693.067
Balance (Pacing of the game)#172.5172.600
Overall#172.6472.733
Theme (How well the game fits the jam's theme)#231.5491.600

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The game is cute! I love the jump animation. :)

However, when I use S to drop down, the camera doesn't follow so I don't know if I'm going to fall to my death. I also had trouble that my W key stopped working after a bit, but I'm not sure if that is a game bug or my keyboard, that is sometimes wonky. :)

Developer

Thanks!

I didn't expect incremental doodle jump. Pretty neat, I like that it is short

Developer

Thank you!

Submitted

Nice job,this is a neat little game and I like the concept. The art is cool (especially the increasingly huge wings lol), the story is a little light but y'know, when you're a flying fish who cares about the lore?

I will say, the final wing upgrade is such a huge boon, it can basically solo the full run once you buy it. Unfortunately, the first wing upgrades are so underwhelming compared to the boots that I put the wings off until much later than I should have, and I got to ~25k with the boots (and level 2 wings) few times which was... a slog. I feel like the wings and the goal should be rebalanced, but I dunno

Alsohe sword hitbox seems to be mostly to the left of the character, which is a little bothersome sometimes when the enemies are approaching from the right, it seems harder to time the swing. But maybe that's just me

Overall it definitely did feel like a mid-2000s flash game, I can see learn to fly influences here. Though I agree it reminds me a lot more of doodle jump

Developer

Thank you so much for the feedback, i appreciate it!

Submitted

This is great! The start's a little rough with how slippery the movement is and the starting sword I feel should have some extra damage frames so you can start swinging then bump into something and damage it. But that was a lovely ending and I can see the Learn to Fly influences (even if it felt closer to Doodle Jump to me, haha).

Developer(+1)

Thank you! :)