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A jam submission

Space bunny stationView game page

Submitted by Tonqadi (@tonqadi) — 2 hours, 12 minutes before the deadline
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Space bunny station's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#613.6323.769
Graphics#713.7063.846
Audio#733.2613.385
Overall#1172.9763.088
Theme#1493.1133.231
Fun#1682.4462.538
Controls#1722.4462.538
Accessibility#1782.2242.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
The retro theme is used in the aesthetics and gameplay, which is inspired by old retro horror games; these used to be short but difficult experiences.

Wildcards Used

Cartography

Have a map of your world

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+1)

Ok I'm bad at this game but I liked it. Terminal was a good idea! I wish I could move the map to keep an eye on the wolf because they scare me

Submitted(+1)

The atmosphere is AMAZING. The VFX of everything looks amazing ESPECIALLY the terminal and map! I like the Terminal concept a lot, having to stop dead in your tracks and type. I was very terrified first playing it so I sometimes typo-ed my commands and the tension when those happen felt like I was a deer jussst about to get hit by a car! Really great game!

Submitted(+1)

I like the atmosphere you made with the music and sounds! It was definitely a little scary having to hide while the wolf passed by me. Once I figured out how to use the terminal I had a much better time.

On the web version, using ESC to exit the map will actually exit fullscreen first before it will exit the map, which meant that I couldn't play in fullscreen. That felt too bad since the only way I could see the art clearly was when it was in fullscreen, since the CRT effect was pretty strong.

Nice work!

Developer

Thank for the comment, and yes i have problems with the key bindings, after the jam i want to update the game with main menu where the player can remap the keys.

Submitted

After reading the comments here it is clear the control is actually ";" for opening the terminal! Very cool graphics and atmosphere though!

Submitted(+1)

I loved the atmosphere provided by the graphics and the sound VFX - I think there might be some cleanup that can happen in the code so that there isn't a lag burst when the dog monster appears (perhaps pre-loading the shader used for the monster in the opening scene and leaving them in memory, but that's just a guess without seeing the code).

u copied my buynny idea

Submitted(+1)

Great job with the atmosphere and music. I was lost on the gameplay though. I tried pressing one of the keybinds to open the terminal but nothing happened. Is the terminal a location on the map? The monster would often trigger just about as I was about to exit the room not giving me time to run. 

Developer

Thanks for the reply!, and for the terminal you can open in the beginning, and with the key problem i have different layout, you can try with the key in the right of the "L".

Submitted(+1)

I'm not 100 percent sure what got me but the graphics and the music are very nice