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Moonlit Opening v.27 (Game Jam)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun / Entertainment | #4 | 3.528 | 4.000 |
| Theme Relevance | #6 | 3.906 | 4.429 |
| Overall | #10 | 3.486 | 3.952 |
| Aesthetic | #15 | 3.024 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Jam Are You Submitting For?
48 Hour Jam
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Comments
This game was a lot of fun. I especially enjoyed it because I'm a big fan of platformers and grappling hook mechanics. The background music is energetic and fits the gameplay well, and having the protagonist be a mummy works really nicely with the overall theme and concept. The level design clearly had a lot of care put into it, making the game consistently fun to play. Overall, it feels very polished.
One small thing I noticed while playing was that it wasn't always clear when I had entered a new area or level. I never got seriously lost, but there were several moments where the background suddenly changed, and I found myself wondering, "Am I in the next level already?" I think having a slightly clearer transition or indicator between areas would make the progression feel easier to follow.
Firstly ain't no way we got a jojo's reference in the 48 hour jam. 2ndly this is pretty sweet! In a crunch this game was made pretty well, good mechanics and movement. Sometimes the tether wouldn't work but it let you chain some very satisfyingly fast moves. I enjoyed the art, music and mechanics although the map made me feel a little lost but overall I had fun and finished with all 4 coins!
Thank you so much! We are planning to make a more balanced and fixed version later once the jam is finished to keep your eye out for that