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topios party's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Connection to theme | #397 | 2.772 | 3.143 |
| Presentation | #398 | 2.646 | 3.000 |
| Gameplay | #414 | 2.394 | 2.714 |
| Overall | #431 | 2.545 | 2.886 |
| Enjoyment | #432 | 2.394 | 2.714 |
| Creativity | #456 | 2.520 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game engine / program used
godot 4.7 and GD script
Connection to theme (short sentence)
you have to save your little guys in order to progress in this game!
Is this your first game submitted to a game jam?
Yes
This is my first game jam
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Comments
Didn't expect slimes and they whooped me
I really loved the game's visual style. The UI feedback felt polished, and the screen shake when firing did a great job of making every shot feel impactful. I think the wave pacing could be a bit faster, with waves starting and ending more quickly. It would also be great to have more events or things to do during the daytime. With improvements like these, I think this could easily be one of the best bullet hell games in the jam!
the pacing was supposed to be really fun with daytime having a lot of content to cover that big day time and night time also being really fun with a lot of content but i didnt had that much time because first i realized that the game jam started after 2 days and also i have to do a lot of things during these days therefore i was only able to work for 11 days out of 15
Brainless is playing this rn
ik