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A jam submission

FillionsView game page

Control an army of FILLIONS! And defeat marvelous foes!
Submitted by HienaDev (@HienaDev), Nasci, PSequeirosDev, Danender (@DanielFern72395), PipoDev — 1 minute, 44 seconds before the deadline
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Fillions's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#104.2634.263
Connection to theme#114.5674.567
Presentation#124.4834.483
Creativity#274.3004.300
Enjoyment#364.0674.067
Gameplay#393.9003.900

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord name (multiple if team)
hiena_, danender, nasciii, _senth_, .pipo.

Game engine / program used
Unity

Connection to theme (short sentence)
you play as a tribe of little guys (FILLIONS!!)

Is this your first game submitted to a game jam?

No

This is not my first game jam

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Comments

Viewing comments 39 to 21 of 39 · Next page · Last page
Submitted(+1)

IT IS REALLY GOOD GAME idk what to say

Submitted(+1)

This was too impressive to be made in only 2 weeks, yours is probably the best game of the jam.

Submitted

This is so peak I can't find words! Progression system, animation, sounds, music, graphics... I love every inch of this game! Can't believe it was made only in 2 weeks!

Submitted(+2)

thr web build didnt start on me. it said compilation error but i downloaded and played the game. it has such a nice layer of polish. the UI the music all really well done. Rated!! 

Developer(+2)

Hey sorry to hear about the web version. A couple people also reported that issue! We´re really happy to hear you enjoyed it though! polish took a large portion of our time to make the game as juicy as possible before the deadline, specially the sound effects ! 

Submitted(+2)

Wow, this is very well made game! love the idea, and the sfx is great too! It was simple to understand and play. Fun game guys!

Submitted(+2)

I'm just amazed by how well the game is made, love the filis design and the gameplay is very straight. clearly my favorite of the jam .

Developer

Thank you so much for the love! We are really proud of how the design of the game so its awesome to hear that you enjoyed it!!

Submitted(+1)

Hello!!! This game is truly peak. So many details, so many complex mechanics made, man I love this game.

For this game jam i was planning on making a tower defense game, I didn't debug stuff, I just wrote 5 scripts which I never knew if connected together seamlessly, but I had a really big issue with tower Projectile, and when I asked for help, a person who wanted to assist me asked how the code works, while I had an empty scene with 5 scripots which i had no idea how they work. 
After that I realized I'm not gonna finish tower defense and took 3-4 days to finish the Brainless Arcade Danender played, and I really appreciate for playing it!
But if it's possible, I would really love to know and learn on what scripts did you guys use or learn me something which could help me a bit with game jams. Thanks!
Looking at your guys game was really cool. I had a lot of fun with it and extremely loved the gameplay. I also love the fact you can throw resources out of the cauldron if you don't want to use them, and clicking on the leader also makes cool sounds with randomized pitch!! And throwing spear mans around was also a cool thingy! Thanks for adding those small features!!
I saw only 1 bug, it was with the builder guy to which I told to make a tower in the corner, but for some reason he was running in the wall until his demise was met after a quick talk with a log, but still that feature with the towers was amazing.
It took me a while to realize what you can jump in this game. I always tried to dodge logs but the boss really proved to me the jump feature is possible in the game.

You guys are talented, thank you again Danender for recommending me to play this game, and thanks to the whole team for making it!! I hope you guys win in this game jam!! :D

Submitted(+1)

Wasted all resource at start, come back with one easy win, gather the army then got hard difficulty slapped  in my face. Great game!

Developer

Really glad you enjoyed it ! yeah hard mode is really hard atm. We are probably going to bring that down soon, once the jam ends as we cant change it right now 

Submitted(+1)

I got a million fillions until I got jumped by hard difficulty

Developer

Yeah the hard difficulty is no joke ! we are looking into making the difficulty curve a little less steep towards hard mode though

Submitted(+1)

Awesome game! Great art and sounds, the hard level is oof, till that point I didnt even knew whay I needed a jump button :P

Developer

Thank you thank you!! Yeah the hard level is a big spike in difficulty we have already changed it but we'll only update after the jam.
Jumping helps with some enemies, but even i when playing i rarely jump and then when the boss spawns i forget i can jump hahahahah!

Submitted(+1)

Very fun gameeee; naturally, it took me a couple of runs to finally understand the concept mechanics. Man, the hard difficulty was humbling; I thought I was on a rowwww ToT. 

The game is very well-developed; the music, SFXs, and 3d models came together very nicely!!

the game kinda almost cooked my laptop ToT

Developer(+1)

yeah the hard difficulty is HARD !  But we are working on making the difficulty curve a little more smooth. Thank you so much and we are really glad to hear you enjoyed it ! 

Submitted(+1)

This is such a cool game and great idea! Right away I knew what I was doing didnt even read the sign behind the cauldron lol The battle is challenging but very rewarding. Great work!

Developer(+1)

Oh thats really nice to hear, something that causes us a lot of trouble is not knowing if people will understand the game and the mechanics, but we are glad you were able to understand it quickly. Thank you so much for enjoying our game :)

Submitted(+1)

this is brilliant and I played it for so long lol

Developer

Thats nice to hear hahahaha. A lot of people (even we included) stop playing after getting cooked by the boss, but we are glad you spent time playing it and enjoyed the experience :)

Submitted(+1)

really enjoyed the game! best looking 3d game this jam, the lighting, textures, models are all really nice, and the concept is great, i feel its very different to every other game this jam, and prob one of my favs of the jam!

Developer(+1)

Thank you so much for playing it!!! We had a lot of talented people on our team, so we’re really happy with how the project turned out.

At the beginning, we were worried that the scope was a little too big and that the game wouldn’t be working properly by the end of the jam. Thankfully, we actually managed to make everything work!

Submitted(+1)

I couldn't win a single round but I could see the concept and the art. I overall enjoyed the game even though I couldn't win. Great game! I ain't good at fighting games 👍👍👍😎😎🤑🤑🤑

Developer(+1)

We’re glad you still managed to enjoy the concept and the art! It’s not the easiest game, so we understand that it might not be for everyone. Thank you so much for taking the time to play it and leave a comment :)

Submitted(+1)

game of the year fr, my favorite from the jam so far 

i was gonna say the boss guy is undodgeable then i remembered i have a jump button lmao

Developer

It makes me so grin so much hearing that! We’re really grateful that you enjoyed our game so much :)

The boss is indeed quite a menace. Sometimes, when I’m playtesting the game and I have a really strong army of Fillions and a good tower setup, I start thinking I’m invincible and can one-shot everything. Then I quickly get humbled after failing to jump over just one of his attacks and watching all my Fillions get projected into the air.

Submitted(+3)

This was so cute. love my little guys, hate dinosaur guy, he slaughtered them mercilessly haha.

I liked the cooking, but for some reason it made me keep wanting to try and find new combinations which never seemed to work, would've been cool to have some little experimentation or progression with what units you could try to make.

The SFX and art were both spot on for the game and it was a lot of fun, the only real downside for me was how sudden the leap in difficulty was when the dinosaur boss guy started appearing. It went from almost too easy to almost too hard in an instant, a smoother difficulty/progression curve would feel a lot better I think. It was also slightly confusing getting offered upgrades for things I didn't have yet, like the tower, it made me think I was not understanding something about how to make it/use it and it wasn't until a wave or so later I had the correct fillions to build them.

2 minor gripes amongst a long list of positives, so overall a very very good entry!

Developer(+1)

Hey thank you for checking out the game! More/diferent types of fillions is something that we can definitely consider for the future. we didnt want to add to to many because we were limited on time, but also for a jam we thought making it to system heavy could end up becoming a negative. Definitely ideas to work in the future though. The difficulty is something that other people have also pointed out and rightfully so. We were afraid the boss would end up being a push over and massively overcompensated making it way to tanky. We really appreciate all the feedback and the time you took to try our game! thank you so much !! 

Submitted(+1)

Ohh I wasn't even thinking of adding more types, I think you have a good amount for a jam entry. I was more thinking it would be nice to have some level of discoverability/unlock feeling. Obviously at the start you can only make 2 types because you only have the green balls, so showing the other recipes is just sort of noise to the player that point. Then after your first run you have a new material type, and back at the cauldron it could show "hey you can make this guy now, here's what he does" etc. so you get a little extra dopamine unlock hit and can space out onboarding to better cement it.

Sorry I hope that clarifies, I wasn't trying to tell you you should have added more content or grow your scope!

Developer

AHH that makes sense ! sorry ahah misunderstood

Developer

No problem! I get what you’re saying. It was only after the jam ended that those small details started coming to mind, and the sense of discovery is indeed missing...

So yes, making it so that, at the beginning, you only have access to posters for the simpler Fillions could work well. Then, as you play the game and receive different ingredients, you would also unlock posters for new Fillions. Even if nothing changes in terms of gameplay, it would still give the player that feeling of unlocking new things, as you said.

It could also be interesting, and we’ve received similar feedback from others, to let players experiment with the ingredients they have and try to create a new Fillion without knowing the recipe. It would be like trying to bake a new cake with unfamiliar ingredients just to see what comes out.

Either way, thank you so much for the extensive feedback. We’ve already received several great ideas through the reviews and from watching people play the game. Hopefully, we’ll be able to add more content. We’ve already added some new things, including funny little animations and changes to the progression system, but we’ll only update the itch.io page once the voting period ends.

Once again, thanks for being such a great guy and reviewer, and also a great developer! :P

Submitted

>"what happened to dan"
>danender walks in
jokes aside, fun game!

Developer

I gotta do my job you know. Going to streams, spamming for the game to be played and then... no success, hopefully Brainless plays our game in his free time, and yours too!!! ( i also saw you at the stream yesterday).

Either way thank you for playing our game :)
 

Submitted(+3)

wow amazing visuals, best ive seen for a 3d game in this jam

really well optimised for browser 

Developer(+1)

Thank you very much ! A lot of work went into making the game look like it does so its awesome to see people appreciate it !!

Viewing comments 39 to 21 of 39 · Next page · Last page