Hi everyone!

I recently released the first Early Access version of Slime Reborn, a pixel-art idle/incremental where you play as a tiny slime that grows stronger by unlocking new abilities, gathering resources, discovering hidden combos, and evolving through mutations.
The game is still in active development, and I'm looking for honest feedback on everything—from progression and pacing to the UI and overall gameplay loop.
One thing I'm especially thinking about is adding a combat system in a future update. I'd love to hear how you think combat could fit naturally into this type of game without taking away from the idle/incremental progression.
If you have ideas for RPG mechanics, idle features, progression systems, or anything else you'd like to see, I'd really appreciate hearing them!
Play the game here:
Game Link
Thanks so much for taking the time to check it out! Every suggestion helps shape the future of the game. 💙
