Play game
HUNGER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #88 | 3.113 | 3.231 |
| Theme | #127 | 3.261 | 3.385 |
| Accessibility | #169 | 2.298 | 2.385 |
| Overall | #181 | 2.436 | 2.527 |
| Graphics | #189 | 2.446 | 2.538 |
| Controls | #202 | 2.075 | 2.154 |
| Fun | #205 | 1.927 | 2.000 |
| Originality | #224 | 1.927 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
retro, classic packman
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
Leave a comment
Log in with itch.io to leave a comment.


Comments
yum, and yummy beats
Such spooks! The music was such a bop while I went through the different mazes lol.
Even though we may hunger for the ghosts of our past, taking tablets to consume them, eventually we are the ones who will always be chased down and eaten by the very ghosts we were chasing.
Haha, this made me laugh. Thanks!
This is one tough pac-man. So many ghosts. I agree with the others: would have been nice if the game resolution was bigger. I also got stuck at walls.
Other than that, the screen effects were cool, it had a mini map with the pellets. Well done
Thanks for playing and for the detailed feedback! I tried to include difficulty options in the Settings menu, but I didn't have enough time to polish them. The maze size and Pac-Man-style turning were also deliberate choices, though I agree the movement ended up feeling awkward and the level design could be improved.
I'm really glad you enjoyed the screen effects and minimap. Thanks again for the thoughtful feedback!
I have had same problem and full screen doesnt really work, the controls maybe felt a bit weird when I tried to turn and hit a wall but the colourful visuals were cool and the sounds were good too.
Thanks for playing!
There's also a fullscreen button in the bottom-right corner of the browser player in case you missed it—it makes the game much easier to see.
If you meant the default presentation, though, I completely understand. I'll definitely think more about readability and presentation in future projects.
Thanks again for giving it a try!
Thank you I just noticed I came back to it and gave it another try and had a much better experience!
Im having a hard time seeing in the tiny tiny game box