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Catch Them!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #74 | 3.519 | 3.643 |
| End-of-life plan | #90 | 3.657 | 3.786 |
| Theme relevance | #91 | 3.519 | 3.643 |
| Overall | #103 | 3.312 | 3.429 |
| Sounds | #125 | 3.036 | 3.143 |
| Fun | #152 | 2.829 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source Code URL
https://github.com/AvanHd/Game.git
End life plan
Games can be downloaded in HTML format from Github.
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Comments
I’m terrible at playing, but the game is very beautiful and fun, quite different from the usual.
Here is my highest score:

Cool game! Moving with one set of keys while shooting with the other reminded me of The Binding of Isaac's combat, which I really liked (as you can probably tell from my profile picture). I had fun overall, but I found a couple of things a bit frustrating. Breaking a metal crate takes quite a while, so it's always a little disappointing when it doesn't drop any fruit afterwards. Also, once the crates start coming faster, I found it really difficult to break them in time. I usually ended up just waiting for a cardboard crate and following it around while shooting. Overall, nice job! :)
Thank you. :)
The controls are dificult to master but pretty good
it only feels akward, also the only game with music i have seen so far
Thank you. I thought the controls were simple, and I planned to add a setting that would flip not only the game character but also the controls. For example, if the character shoots to the left, moving the cursor to the right would cause the character to fly downward. However, I later decided that the game would be too difficult. Therefore, I left it as it was.
Took a bit to get used to the controls, but a fun a game and the novelty of the controls did help with that. Good job!
Thank you. :)