GAME BREAKING BUG:
Your new crafting system.
The setup: Go to any crafting submenu (except enchanting).
In this example, I'll use blacksmith.
Set an order for making a craft order, like steel. Set an order for making any item, let's say shields. Drag one of these orders on top of the other one, as if you're trying to change their positions in the cue.
This will erase both orders and create a new order which simply reads 'Item Name'.
This will effectively lock you out of ever using that crafting menu again. Any new orders you create will not appear, any orders which were created prior to this will never be performed. And I can't delete the new glitched order, no matter how many times I push the trash icon.
My current save can no longer use the alchemy system because of this glitch. Which prevents me from doing Mae's questline. Fortunately, it was a throwaway save meant to unlock Lira for NG+, so it could have been far worse.
ANNOYANCE:
Characters are back to forgetting their work orders when they return to the mansion, forcing me to reassign all their tasks every time I send them out.
MINOR/DISPLAY BUGS:
Using the intimidate ability shows the message: "DUNGEON_INTIMIDATE"
You can upon selecting intimidating presence, cast it on a character (the old way of doing things), which spends the mana but seems to have no other in-game effect.
When exploring the Tower of Dreams, gathering resources, unlocking chests, and other actions in the dungeon reveals the message: "n stamina spent in CAPITALALIRON".
EDIT- More oddities.
Upon recruiting Amelia, she's got a weird thing where she is somehow both trained and not, leaving her with displays that look like holdovers from the old system, and the final training panel, with nothing actually trained. Fixed it with an oblivion potion.
And how long are we supposed to wait for the NG+ to give us Lyra? I've had her for an in-game month and there's no recognition, prompt, or ability to get her in NG+.
