UPDATE — July 27: Based on the feedback I received here, I’ve uploaded a new build. The late stretch of round one and its boss are now gentler, giving new players more time to learn the attack patterns. Special-shot frequency also increases as more weapons are earned through a new four-tier power system. Both the browser version and downloadable ZIP have been updated. I’d especially appreciate feedback on whether losing one power tier after losing a ship feels fair.
Hi everyone!
I recently released Space Ranger, a free browser-based arcade shooter inspired by classic 80s games.
You fight through enemy formations, rescue captives from UFOs, unlock four special weapons, and face boss battles across 13 rounds. The game supports keyboard and touch controls, so it can also be played on mobile devices.
Play Space Ranger here: https://ko-inventor.itch.io/space-ranger
Gameplay trailer:
I would especially appreciate feedback on:
- Are the controls easy to understand?
- Is the first round too easy or too difficult?
- Are the enemy attacks and bullets easy to see?
- Are the boss battles enjoyable?
- Which special weapon is the most fun?
- Does the game work comfortably on your phone or tablet?
- Did anything feel confusing or unfair?
Even a short comment would be very helpful. Please feel free to share your score and the round you reached!
Thank you for playing!