The game has amazing graphics! However, the gameplay gets repetitive after a couple of runs. Otherwise, great work!
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Divine Depth's!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #47 | 3.733 | 3.733 |
| Theme relevance | #53 | 3.733 | 3.733 |
| Overall | #54 | 3.533 | 3.533 |
| Fun | #56 | 3.400 | 3.400 |
| Sounds | #74 | 3.267 | 3.267 |
| End-of-life plan | #111 | 3.533 | 3.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
End life plan
NEXT UPDATE: UNLOCKABLE ACHIEVEMENTS!! (with an online global percent%!)
Availability: The game will remain freely downloadable and playable on web/desktop indefinitely after the jam.
Backend & Leaderboards: The global leaderboard currently runs on a dedicated Google Sheets backend, which will remain active and supported. In the event that service ever becomes deprecated, the game client will automatically fallback to local high-score saving so the core experience remains 100% playable offline.
Future Updates: Since this build is a v0.1.0 Jam Beta, we plan to release future updates based on community feedback (new mechanics, extra content, and visual polish).
Source Code & Archiving: The project source code and assets will be safely backed up in a private repository. If the project is ever officially sunset, we will make the repository public under an open-source license so the community can preserve or build upon it.
Transparency note
Transparency & Disclosures:
Code & Development: Built from scratch for this jam using HaxeFlixel and OpenFL.
Backend & Third-Party Code: The online leaderboard utilizes a custom integration with Google Apps Script (Google Sheets) for cloud score tracking, with offline local saving as a fallback.
Assets & Fonts: All visual sprites were created specifically for the project. The font used is "TBJElvaroDemo-Bold", utilized under its appropriate indie/free license.






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