I like the way that you have to keep recharging your timer using money, makes it so you have to very actively move around. I think the game would really benefit from auto reload, especially in a state with no sound -- I kept failing to shoot because I didn't realize I was out of ammo, I also couldn't even figure out how to reload for the first like 5 attempts (some descriptions of controls on the itch page would be appreciated). I like the graphics, very smooth.
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Time is Money's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4354 | 2.982 | 3.400 |
| Creativity | #6255 | 2.894 | 3.300 |
| Narrative | #7531 | 1.930 | 2.200 |
| Artwork | #7901 | 2.280 | 2.600 |
| Audio | #9059 | 1.666 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
your reactor is constantly "counting down" and you have to do all in your power by supplying it with time to prevent it from reaching 0


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