Hi, my friend! I tried to reply to you on Reddit, but it looks like my account there got shadowbanned because of a long chat message, so I'm writing to you here instead.
I played the latest version of your game and I wanted to tell you that I’m a testing team lead in my day job, so hunting for bugs and improving products is what I do for a living. I also love gaming, and I always try to help developers out there too whenever I come across bugs. By the way, I found a few more bugs in your game (in the latest version), and I’ll try to describe them now and explain how I stumbled upon them.
1. The images of found items aren't displaying.

2. I can buy expensive backpacks and sneakers through the wall. I doubt that’s how you intended it to work.

3. If I collect too many items, they spill over the edges of the scroll during extraction. If you're interested in my recommendation: instead of listing duplicate items on separate lines, you could just indicate the quantity before the price—like this: Used Bowl x2 - $48

4. At some point, I managed to go into the red.

5. Here is the most interesting bug—I’ll explain how it happened. I saved up enough money to buy a pair of speed-boosting sneakers, then headed out on a run; after gathering some items, I rushed outside to extract. As soon as I hit the extraction button, I sprinted—moving incredibly fast—toward the center of the house. When I was teleported to the safe zone, I found myself in a secret room containing the items I’d collected, along with sneakers and a money upgrade on the shelves (the upgrade cost $0, likely because it was still under development). I was able to sell the items from the shelves immediately and grab the sneakers, but I couldn't find a way out; the only door that opened was the one shown in the image on the left (where a gap is visible), and it led to a funny dead end. The other door wouldn't open, leaving me trapped, though I did try to clip through the walls in a few spots and almost succeeded.




