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Get Rid Of The Bomb's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #6491 | 2.621 | 3.571 |
| Audio | #7093 | 2.201 | 3.000 |
| Narrative | #7173 | 1.992 | 2.714 |
| Enjoyment | #7580 | 2.306 | 3.143 |
| Creativity | #8946 | 2.201 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The bomb is live, ticking down the time so yeah its a countdown
(Optional) What would you like to be called if GMTK features your game?
AltF4
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Comments
A phsyics-based game of "Hot Potato" is a pretty interesting idea!
I do think the game could have benefitted from a tiny bit of in-game explanation. Like at first I didn't realise the red guy was my opponent, I thought I was trying to kill/defuse/get rid of the bomb in some way.
Art style is very unique, and I think that the SFX are pretty good (although a shorter more punchy throwing sound might have been better, so that it didn't 'lag' behind the throw so much).
I also think the opponent would have benefitted from being more agile, at the moment it's pretty easy to just give it the bomb and wait it out.
Good job though, keep up the great work!
i thank you for playing the game and yeah you are absolutely right about the suggestions, this was put together in a hurry so we missed a lot of things but it was our first jam so it was all for the fun and giggles.
again thank you
i had trouble understanding what to do in the game because there's no tutorial or explanation of the context, you're just put in a room with a bomb and it dosent explain any controls so i had to figure them out,
I liked the artwork and the idea, very cool
Yes that's coz i was gonna add the tutorial in the end but welp, turns out during the last hours we didnt even have a main menu💔, but thanks again for trying out the game.♥
Please figure it out it takes time