Play game
Hurry, Cargobot!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #797 | 3.842 | 3.842 |
| Audio | #1983 | 3.316 | 3.316 |
| Artwork | #2436 | 3.579 | 3.579 |
| Creativity | #4551 | 3.263 | 3.263 |
| Narrative | #6095 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Amount of moves counts down
(Optional) Please credit all assets you've used
No external assets were used.
(Optional) What would you like to be called if GMTK features your game?
Sunny
Leave a comment
Log in with itch.io to leave a comment.





Comments
Fantastic work! It was a fun and memorable experience.
Cool game, nice art and solid puzzles. Had fun playing!
I'd say it lacks in creativity of main idea (since it''s just classic Sokoban) but the puzzles are nice.
The amount of puzzles and their difficulty hit the spot. For me it was quite easy, but for someone who have not played these types of games the challenge level is perfect.
Music and art is very cozy.
It's a simple game, but I really enjoyed it.
I like it, brain too hurty to do ALL the puzzles but I had fun ☺️
Also you can easily softlock urself in the level select by pushing the box into the wall or using all 999 moves and Restart doesn't do anything
Very simple, and fun game. Really reminds me of baba is you! Also is fits the theme quite well, having limited moves. I'd love too see more levels in the future
The game is a nice and simple puzzle. Cute art style and really easy to get the hang of, but can also be challenging at times. Good job ( •̀ ω •́ )✧
At first I was going to say that it felt limited in the number of solutions, but if you fleshed out a game with more levels like level 4, then I would happily play it. Great work!
Wonderful little game, with a charming art work and an exquisite sound engineering.
The limited moves really tie into the theme of the jam, well done!
Thank you for playing! I'm very glad you enjoyed.
I would’ve played through a hundred more levels if this one had them. Great little game, such delightful music and art! It gave me Baba Is You vibes, and I don’t know if it was because of the association, but I wish there was a mechanic to undo single moves once you know you’ve made a mistake, rather than restarting the entire level. I found the connection to the jam’s countdown theme a bit tenuous. No matter. I think, if you’re so inclined, you could add a few more block types, make 50-ish levels, give it a polish and get this game published :)
Thank you for such kind words! It definitely needed some missing QOL features I couldn't complete as I couldn't work on the game fully throughout the jam duration, but regardless, I'm very happy you enjoyed it and honored to being mentioned with a greatly designed game like Baba Is You.
Cool block pushing game! The puzzles are really well designed! Giving limited moves really makes you think before you can act, too!
Thank you for playing! I'm very happy you enjoyed it.