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A jam submission

12 Counts To MidnightView game page

You finally seek revenge on the order of the clock, defeat all of their counts and take back your time.
Submitted by UnderscoreTurt — 14 minutes before the deadline
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12 Counts To Midnight's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#14763.2503.250
Enjoyment#15703.6073.607
Audio#24123.2143.214
Creativity#43253.3213.321
Artwork#44183.1073.107

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our player's lifespan mimics a clock - continuously counting down and decrementing faster when taking damage.

(Optional) What would you like to be called if GMTK features your game?
Tylor

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Comments

Submitted

I love the voices!

Submitted

The bossfights are top tier. Reminds me of enter the gungeon. The game didn't fit on my screen, that was a bit distracting. But other then that it well done.

Submitted

I really enjoy John Clock, great effort!

Submitted

Cool game! Crazy that you made 6 bossfights in 4 days lol

Submitted (1 edit)

cool game, I especially liked the parry mechanic. It was so satisfying to fill up the parry meter and landing a critical hit on an enemy.

Developer

thanks all

Submitted

Really fun game! The combat feels nice and the bullet patterns are great too!!

Submitted

combat and movement feels really nice - i liked being able to ricochet in quick succession (sometimes didn't work)

the art is nice and crispy

Submitted

combat and movement feels really nice - i liked being able to ricochet in quick succession (sometimes didn't work)

the art is nice and crispy

Submitted

Super impressive game for this time frame. The story was great, and it fits the concept super well. Audio was also insane. 

Submitted

Really fun, game-feel really good, parries especially have a great impact

Submitted

UUu this game was so much fun. Impressive work to get this done in the timeframe. There were a few bugs like being able to move and shoot while the dialogue was still showing. And the movement felt a bit clunky although that could be just my old laptop hahaahah. Great work man! Had a lot of fun playing!

Submitted

Actually crazy for a 96 Houre game. Well done on the scope! There were a lot of ways to cheese the bosses tho. (Shooting them while dialogue). Still fun game :)

Submitted

Actually crazy for a 96 Houre game. Well done on the scope! There were a lot of ways to cheese the bosses tho. (Shooting them while dialogue). Still fun game :)

If this game doesn't win I'll eat my hat!

If this game doesn't win I'll eat my hat!