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Metro-Gnomes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #801 | 4.128 | 4.128 |
| Audio | #878 | 3.617 | 3.617 |
| Creativity | #3650 | 3.447 | 3.447 |
| Enjoyment | #4177 | 3.000 | 3.000 |
| Narrative | #5171 | 2.319 | 2.319 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player needs to keep the Gnome count down or the platform will be overrun.
(Optional) What would you like to be called if GMTK features your game?
OtterSea Studio
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Comments
Not necessarily my type of game, but it was very well executed, good graphics, cute gnomes...good job!
Really creative and well executed concept! There were really smart ways here that you made it difficult for the plyer to keep track of where each gnome needed to go, from the fact that the icons were more abstract and kind of similar, to the gnomes not showing their destination until you hovered over them, to the darkness in the station that occasionally happens. Very creative ways to spice up the gameplay! Well done!
Love this team, they have endless ideas and fantastic gameplay, art and design. brilliant.
The 2d sprites of the characters in a 3d environment was very charming. I really like the aesthetics of the game. I think the export for html is kinda laggy but that is to be expected for a 3d game i guess. Nice entry!
Very polished and nice looking game. I think the challenge could have increased a lot sooner, for a while it was quite easy. But by the end, there were just so many gnomes that I could not possibly sort them all, since the trains stay for a really short period of time. Sometime in between there was a sweet spot where I was frantically sorting gnomes but not totally overwhelmed, which is where it was the best.
Great job everyone!
Those are silly looking gnomes, love those! First couple of minutes I thought that's gonna be an easy one, and then they started coming and coming! Really enjoyable game!
They be pretty silly gnomes and its pretty fun sorting them out, i just wish there was more to do, maybe like a way to delay the trains from going temporarily. But over very enjoyable gameplay.
loved their little voices and even though it's a small game it shows a lot of heart. i concur with the commenter below me, at first I thought it was too easy but then it quickly got away from me. three little gnomes lost their lives due to my incompetence... not sure how I will recover. lovely work here
at first it seemed like the game will be too slow but then quickly turned into chaotic but enojoyable experience .. the art is simple yet amazing, sounds as well, overall the game design is simplistic, but i guess less is more .. it just works, feels polished and thought through, good job .. so far one of the best games I`ve tried
The concept was so fun, and the art was very cute! Nice job :)
Cool take on theme. At first I thought how hard it can be, easy just toss gnome on right train and that's it, but gnome oh gnome, was I wrong completely. It gets out of hand pretty soon lol.
Very polished game.
Simple gameplay but i enjoyed it. I love the art style with 2d gnomes and a 3d environment!
cool game i rly like it
I love the little gnome noises!
This is fun and creative :) . Maybe a little bit repetitive but could have other types of gnomes/trains to make it more fun. Overall great and has potential. 😊👍
Awesome relaxing game... until I accidently tossed a gnome under a train. I swear it was an accident! Also love the sound design.
This is super fun to play, The art work is really good and the Gnomes are super cute !! Great work!!
I absolutely loved the game! The little gnomes are so cute and goofy, they're wonderful. It would be great if they moved a bit slower, because I'd like to play more strategically and split them into groups before the train arrives, but it's nearly impossible to do that right now. Other than that, the art, sounds, and mechanics are top-notch!
really polished game, well done!
I adore the art style and presentation but sadly the gameplay loop didn't grab me. I think what might have helped was the trains staying a little longer and there being more punishment for gnomes on screen. So there's more time to act but more pressure to do so. As is you get two gnomes tops onto a train before it buggers off.